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List of conditions: Difference between revisions

From TF2 Classified Wiki
VivaRomania (talk | contribs)
mNo edit summary
m Updated descriptions for conds 0-32
Line 18: Line 18:
|| TF_COND_ZOOMED
|| TF_COND_ZOOMED
|-
|-
| 2 ||  Disguise smoke.
| 2 ||  Disguise smoke. Resupplying without undisguising or removing the effect will result in a crash.
|| TF_COND_DISGUISING
|| TF_COND_DISGUISING
|-
|-
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|| TF_COND_INVULNERABLE_WEARINGOFF
|| TF_COND_INVULNERABLE_WEARINGOFF
|-
|-
| 9 ||  Intended to be flickering effect if Cloaked. Removed immediately if added.
| 9 ||  Intended to be flickering effect if Cloaked. Removed immediately if added. (Bots will react to cloaked spies once when this effect is added)
|| TF_COND_STEALTHED_BLINK
|| TF_COND_STEALTHED_BLINK
|-
|-
Line 42: Line 42:
|| TF_COND_CRITBOOSTED
|| TF_COND_CRITBOOSTED
|-
|-
| 15 ||  Intended to be the Stunned effect, but simply adds the slowing effect icon in the HUD without any change to movement speed. Can be used with removecond to remove a stun.
| 15 ||  Adds the slowing effect icon in the HUD without any change to movement speed. Can be used with removecond to remove a stun.
|| TF_COND_STUNNED
|| TF_COND_STUNNED
|-
|-
| 16 ||  Buff Banner effect.
| 17 ||  Will cause any class to begin moving forward at 720 HU/s until directly impacting a wall, prop or an enemy.
|| TF_COND_OFFENSEBUFF
|-
| 17 ||  Chargin' Targe effect. Will cause any class to begin moving forward with a restricted turn rate as if charging, while emitting the Demoman's charging yell (the Demoman's speed will increase to 750 HU/s, and for Demomen this condition will expire when the charge meter empties).
|| TF_COND_SHIELD_CHARGE
|| TF_COND_SHIELD_CHARGE
|-
|-
Line 54: Line 51:
|| TF_COND_HEALTH_BUFF
|| TF_COND_HEALTH_BUFF
|-
|-
| 22 ||  Fire Ignite reaction (sound and speech, but no fire). Can be used with removecond to remove afterburn.
| 22 ||  Fire ignite sound effect. (sound, but no voicelines or fire). Can be used with removecond to remove afterburn.
|| TF_COND_BURNING
|| TF_COND_BURNING
|-
|-
| 24 ||  Jarate effect. (Turns weapon models yellow, no mini-crits taken.)
| 24 ||  Turns player and weapon models yellow. The [[Admiralty Anchor]], [[Flame Thrower]], [[Dynamite Pack]], [[Anti-Aircraft Cannon]], [[Fists]], [[Fishwhacker]] and [[Tranquilizer Gun]] will not become yellow. Only the [[Scout]], [[Medic]], [[Sniper]], [[Pyro]]'s head, and [[Civilian]]'s suit will turn yellow.
|| TF_COND_URINE
|| TF_COND_URINE
|-
|-
Line 63: Line 60:
|| TF_COND_BLEEDING
|| TF_COND_BLEEDING
|-  
|-  
| 30 ||  Fan o' War effect (marked for death).
| 30 ||  Player becomes Marked-for-Death, displaying a skull icon above the health icon and above their head, and all damage taken being Mini-crits.
|| TF_COND_MARKEDFORDEATH
|| TF_COND_MARKEDFORDEATH
|-
|-
| 32 ||  Disciplinary Action effect.
| 32 ||  [[Haste]] speed boost without the other boosted effects. See the [[Haste]] page for boosted speeds.
|| TF_COND_SPEED_BOOST
|| TF_COND_SPEED_BOOST
|-
|-