Melee: Difference between revisions
From TF2 Classified Wiki
More actions
Technochips (talk | contribs) m header uses proper sentence casing |
intergrated the table instead of template (technochips request) |
||
| Line 7: | Line 7: | ||
== List of melee weapons == | == List of melee weapons == | ||
{{ | {| class="wikitable collapsible" width="100%" height="0px" style="text-align: center" | ||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="10%" | Class | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="15%" | Weapon | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="10%" | Kill Icon(s) | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="15%" | Damage | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="35%" | Attributes | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class scout.png|64px]]<br>'''[[Scout]]''' | |||
| [[File:Backpack_Bat.png|150px]]<br>[[Bat]] | |||
| [[File:Killicon_bat.png|100px]] | |||
| Base: 35<br>[[Mini-crit|Mini-Crit]]: 47<br>[[Crit]]: 105 | |||
| Stock | |||
|- | |||
| rowspan="2" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class soldier.png|64px]]<br>'''[[Soldier]]''' | |||
| [[File:Backpack_Shovel.png|150px]]<br>[[Shovel]] | |||
| [[File:Killicon_shovel.png|100px]] | |||
| rowspan="9" | Base: 65<br>[[Mini-crit|Mini-Crit]]: 88<br>[[Crit]]: 195 | |||
| Stock | |||
|- | |||
| [[File:Backpack_Admiralty_Anchor.png|125px]]<br>[[Admiralty Anchor]] | |||
| [[File:Killicon_anchor.png|70px]]<br>Melee Kill<br>[[File:Killicon_earthquake.png|110px]]<br>Earthquake Kill<br>[[File:Killicon_taunt_soldier.png|75px]]<br>Grenade Taunt Kill | |||
| {{pro}}Creates an earthquake upon taking fall damage while active<br>{{con}}Takes crits from projectiles while airborne<br>{{con}}+30% gravity while active<br>{{con}}No random critical hits | |||
|- | |||
| rowspan="2" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class pyro.png|64px]]<br>'''[[Pyro]]''' | |||
| [[File:Backpack_Fire_Axe.png|150px]]<br>[[Fire Axe]] | |||
| [[File:Killicon_fireaxe.png|100px]] | |||
| Stock | |||
|- | |||
| [[File:Backpack_Harvester.png|120px]]<br>[[Harvester]] | |||
| [[File:Killicon_harvester.png|100px]]<br>Melee Kill<br>[[File:Killicon_harvester_decapitation.png|100px]]<br>[[Critical]] Decapitation Kill | |||
| {{info}}Burning targets charge up crit while active<br>{{pro}}Heal +5 health each tick while charging<br>{{pro}}On Crit: Absorbs the health from your victim<br>{{con}}On Death: Enemies are extinguished<br>{{con}}No random critical hits<br>{{hidden}}[[Critical]] kills decapitate the enemy | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class demo.png|64px]]<br>'''[[Demoman]]''' | |||
| [[File:Backpack_Bottle.png|130px]]<br>[[Bottle]] | |||
| [[File:Killicon_bottle.png|100px]] | |||
| Stock | |||
|- | |||
| rowspan="2" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class heavy.png|64px]]<br>'''[[Heavy]]''' | |||
| [[File:Backpack_Fists.png|180px]]<br>[[Fists]] | |||
| [[File:Killicon_fists.png|100px]] | |||
| Stock | |||
|- | |||
| [[File:Backpack_Chekhov's_Punch.png|190px]]<br>[[Chekhov's Punch]] | |||
| [[File:Killicon_chekhov.png|120px]] | |||
| {{pro}}On hit: Store up to 3 critical hits<br>{{pro}}Stored crits are consumed by all weapons<br>{{con}}Melee damage taken will crit on wearer<br>{{con}}Melee will crit only at full capacity | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px]]<br>'''[[Engineer]]''' | |||
| [[File:Backpack_Wrench.png|140px]]<br>[[Wrench]] | |||
| [[File:Killicon_wrench.png|110px]] | |||
| Stock | |||
|- | |||
| rowspan="3" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class medic.png|64px]]<br>'''[[Medic]]''' | |||
| [[File:Backpack_Bonesaw.png|150px]]<br>[[Bonesaw]] | |||
| [[File:Killicon_bonesaw.png|100px]] | |||
| Stock | |||
|- | |||
| [[File:Backpack_Shock_Therapy.png|160px]]<br>[[Shock Therapy]] | |||
| [[File:Killicon_taser_uncharged.png|100px]]<br>Uncharged Melee Kill<br>[[File:Killicon_taser.png|150px]]<br>Charged Melee Kill | |||
| Ranges:<br>Base: 0 to 100<br>[[Mini-crit|Mini-Crit]]: 1 to 135<br>[[Crit]]: 3 to 300 | |||
| {{pro}}Hit teammates at maximum charge to fully heal them<br>{{con}}-15% heal rate<br>{{info}}Damage is affected by current charge<br>{{hidden}}Re-charges in 30 seconds | |||
|- | |||
| [[File:Backpack_Überspritze.png|150px]]<br>[[Überspritze]] | |||
| [[File:Killicon_ubersaw.png|120px]]<br>Melee Kill<br>[[File:Killicon_taunt_medic.png|110px]]<br>Überslice Taunt Kill | |||
| rowspan="2" | Base: 65<br>[[Mini-crit|Mini-Crit]]: 88<br>[[Crit]]: 195 | |||
| {{pro}}On Hit: 25% ÜberCharge added<br>{{con}}-10 max health on wearer | |||
|- | |||
| rowspan="2" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class sniper.png|64px]]<br>'''[[Sniper]]''' | |||
| [[File:Backpack_Kukri.png|120px]]<br>[[Kukri]] | |||
| [[File:Killicon_club.png|115px]] | |||
| Stock | |||
|- | |||
| [[File:Backpack_Fishwhacker.png|160px]]<br>[[Fishwhacker]] | |||
| [[File:Killicon_fishwhacker.png|125px]] | |||
| Base: 35<br>[[Mini-crit|Mini-Crit]]: 47<br>[[Crit]]: 105 | |||
| {{pro}}Deals knockback to nearby enemies<br>{{pro}}On Hit: Bleed for 2 seconds<br>{{con}}-45% damage penalty | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px]]<br>'''[[Spy]]''' | |||
| [[File:Backpack_Knife.png|150px]]<br>[[Knife]] | |||
| [[File:Killicon_knife.png|95px]]<br>Slice Kill<br>[[File:Killicon_backstab.png|50px]]<br>Backstab Kill<br>[[File:Killicon_taunt_spy.png|95px]]<br>Fencing Taunt Kill | |||
| Base: 65<br>[[Mini-crit|Mini-Crit]]: 88<br>[[Crit]]: 6x victim's current [[Health]] | |||
| Stock<br>{{info}}Attack an enemy from behind to backstab them for a one-hit kill<br>{{hidden}}-33% damage to buildings | |||
|- | |||
| rowspan="2" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class civilian.png|64px]]<br>'''[[Civilian]]''' | |||
| [[File:Backpack_Umbrella.png|150px]]<br>[[Umbrella]] | |||
| [[File:Killicon_umbrella.png|110px]] | |||
| rowspan="2" | Base: 35<br>[[Mini-crit|Mini-Crit]]: 47<br>[[Crit]]: 105 | |||
| Stock<br>{{info}}Alt-Fire: Give mini-crit boost to a teammate<br>{{hidden}}Boost lasts 8 seconds<br>{{hidden}}Re-charges in 15 seconds | |||
|- | |||
| [[File:Backpack_Derby_Cane.png|145px]]<br>[[Derby Cane]] | |||
| [[File:Killicon_canehook.png|110px]] | |||
| {{pro}}+15% increase in recharge rate<br>{{info}}Alt-Fire: Give haste boost to teammate<br>{{hidden}}Boost lasts 8 seconds<br>{{hidden}}Re-charges in 13 seconds | |||
|} | |||
[[Category:Melee weapons]] | [[Category:Melee weapons]] | ||