Medic: Difference between revisions
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As a Medic… | As a Medic… | ||
* …you | * …teammates who haven't recently taken damage will be healed much faster! | ||
* | * …you gain [[ÜberCharge]] faster by healing teammates who are more hurt. | ||
* …fill your ÜberCharge meter by healing teammates, then hit {{Attack2}} to ÜberCharge. | * …you gain ÜberCharge much faster during setup time. | ||
* | * …fill your ÜberCharge meter by healing teammates, then hit {{Attack2}} to deploy an ÜberCharge. | ||
* …remember that [[Syringe Gun|syringes]] travel in arcs and have a travel time. Lead your | * …stay alert for teammates calling for your help. Use the cross speech bubbles onscreen to find them. | ||
* …remember that [[Syringe Gun|syringes]] travel in arcs and have a travel time. Lead your shots to land successful hits. | |||
* …your [[Medi Gun|Medi Gun's]] ÜberCharge makes both you and your target invulnerable for a short time. | * …your [[Medi Gun|Medi Gun's]] ÜberCharge makes both you and your target invulnerable for a short time. | ||
* …use your Medi Gun to heal teammates, and | * …use your Medi Gun to heal injured teammates, and overheal them up to a temporary 150% of their normal health. | ||
* …you cannot capture | * …you and your patients cannot capture [[Control point (objective)|Control Points]] or pick up the [[Intelligence|Intelligence briefcase]] while invulnerable. | ||
* …your [[ | * …your [[Bonesaw]] can be used in defensive situations when you are separated from your teammates. | ||
* | * …the [[Kritzkrieg]] temporarily gives your patient guaranteed[[Critical hit|crits]]. Use it in on powerful classes, and in areas with lots of enemies. | ||
* …when using the [[Überspritze]], be sure to watch your health. You have 10 less maximum health when | * …when using the [[Überspritze]], be sure to watch your health. You have 10 less maximum health when landing hits on enemies. | ||
* …the [[Shock Therapy]] will deal more damage the more it | * …the [[Shock Therapy]] will deal more damage the more charged it is. The charge will be depleted on any hit you land on enemies. | ||
* …the Shock Therapy can be used to fully heal a teammate at full charge, | * …the Shock Therapy can be used to fully heal a teammate at full charge, in exchange for overall heal rate. | ||
== Names in other languages == | == Names in other languages == | ||