Flame Thrower: Difference between revisions
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== Comparisons from ''Team Fortress 2'' == | == Comparisons from ''Team Fortress 2'' == | ||
* To preserve ''Team Fortress 2 | * To preserve '''Team Fortress 2 Classified'''<nowiki/>'s 2007–'08 vision of ''TF2'', the Flame Thrower has some of its features and properties restored prior to the ''[[tf:Jungle_Inferno_Update|Jungle Inferno]]'' update in 2017 from Live '''Team Fortress 2'''. The ''Classified ' version has the following changes: | ||
** Restoring Flamethrower's maximum-duration afterburn on contact. Live version's afterburn duration is based on how long the target is in contact with direct flames. | ** Restoring Flamethrower's maximum-duration afterburn on contact. Live version's afterburn duration is based on how long the target is in contact with direct flames. | ||
** Restoring compression blast's hit detection box for projectiles and hit detection cone for players. This comparison was visualized [https://www.youtube.com/watch?v=sZ0axNXvNik through this video.] | ** Restoring compression blast's hit detection box for projectiles and hit detection cone for players. This comparison was visualized [https://www.youtube.com/watch?v=sZ0axNXvNik through this video.] | ||
** New flame particles created for '' | ** New flame particles created for ''Classified ''. | ||
{{nav allweapons}} | {{nav allweapons}} | ||