Classes: Difference between revisions
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'''Classes''' are the nine playable character classes in ''Team Fortress 2 Classic'', as well as special classes such as the [[Civilian]]. Each class has unique stats (movement speed, health) and a set of weapons that afford them various capabilities and gameplay styles. The nine regular classes are divided into three categories: offensive, defensive, and support classes. | '''Classes''' are the nine playable character classes in ''Team Fortress 2 Classic'', as well as special classes such as the [[Civilian]]. Each class has unique stats (movement speed, health) and a set of weapons that afford them various capabilities and gameplay styles. The nine regular classes are divided into three categories: offensive, defensive, and support classes. | ||
== Types of Classes == | |||
== Offense == | === Offense === | ||
* [[Scout]] | * [[Scout]] | ||
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* [[Pyro]] | * [[Pyro]] | ||
== Defense == | === Defense === | ||
* [[Demoman]] | * [[Demoman]] | ||
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* [[Engineer]] | * [[Engineer]] | ||
== Support == | === Support === | ||
* [[Medic]] | * [[Medic]] | ||
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* [[Spy]] | * [[Spy]] | ||
== Special == | === Special === | ||
These classes are only available in specific game modes. | These classes are only available in specific game modes. | ||
They cannot be used in regular game modes, unless enabled in the server by setting the {{code|tf2c_allow_special_classes}} cvar to 1. | They cannot be used in regular game modes, unless enabled in the server by setting the {{code|tf2c_allow_special_classes}} cvar to 1. | ||
Spies also cannot disguise as them, unless the {{code|tf2c_allow_special_classes}} cvar is set to 2, in which case Spies will be able to disguise as them using the {{code|disguise}} command. Special classes won't show up in the | Spies also cannot disguise as them, unless the {{code|tf2c_allow_special_classes}} cvar is set to 2, in which case Spies will be able to disguise as them using the {{code|disguise}} command. Special classes won't show up in the [[Disguise Kit]]. | ||
* [[Civilian]] ([[VIP]]) | * [[Civilian]] ([[VIP]]) | ||
== Stats == | |||
In Team Fortress 2 Classic, every class has a unique speed or health. | |||
Players can be Overhealed by [[Medic]]'s [[Medigun]]s or unlocks, which increase a classes' health to 150% of their base health.<br> | |||
Running Backwards reduces speed to 90% of the classes' speed. Crouching reduces speed to 33% of the classes' speed. Swimming reduces speed to 80% of the classes' speed. | |||
{| class="wikitable collapsible" width="35%" height="0px" style="text-align: center" | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="20%" | Class | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="35%" | Health | |||
! style="text-align: center;font-size: 22px;background-color: #583a31;color: white;" width="45%" | Speed | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class scout.png|64px]]<br>'''[[Scout]]''' | |||
| '''Base:''' 125hp<br>'''Overheal:''' 185hp | |||
| '''Base:''' 133% / 400Hu per second<br>'''Haste:''' 168% / 505Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class soldier.png|64px]]<br>'''[[Soldier]]''' | |||
| '''Base:''' 200hp<br>'''Overheal:''' 300hp | |||
| '''Base:''' 80% / 240Hu per second<br>'''Haste:''' 112% / 336Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class pyro.png|64px]]<br>'''[[Pyro]]''' | |||
| '''Base:''' 175hp<br>'''Overheal:''' 260hp | |||
| '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class demo.png|64px]]<br>'''[[Demoman]]''' | |||
| '''Base:''' 175hp<br>'''Overheal:''' 260hp | |||
| '''Base:''' 93% / 280Hu per second<br>'''Haste:''' 128% / 385Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class heavy.png|64px]]<br>'''[[Heavy]]''' | |||
| '''Base:''' 300hp<br>'''Overheal:''' 450hp | |||
| '''Base:''' 77% / 230Hu per second<br>'''Haste:''' 107% / 322Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class engineer.png|64px]]<br>'''[[Engineer]]''' | |||
| '''Base:''' 125hp<br>'''Overheal:''' 185hp | |||
| '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class medic.png|64px]]<br>'''[[Medic]]''' | |||
| '''Base:''' 150hp<br>'''Overheal:''' 225hp | |||
| '''Base:''' 107% / 320Hu per second<br>'''Haste:''' 142% / 425Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class sniper.png|64px]]<br>'''[[Sniper]]''' | |||
| '''Base:''' 125hp<br>'''Overheal:''' 185hp | |||
| '''Base:''' 100% / 300Hu per second<br>'''Haste:''' 135% / 405Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class spy.png|64px]]<br>'''[[Spy]]''' | |||
| '''Base:''' 125hp<br>'''Overheal:''' 185hp | |||
| '''Base:''' 107% / 320Hu per second<br>'''Haste:''' 142% / 425Hu per second | |||
|- | |||
| rowspan="1" style="font-size: 18px;background-color: #f1e9cb"" | [[File:Leaderboard class civilian.png|64px]]<br>'''[[Civilian]]''' | |||
| '''Base:''' 200hp<br>'''Overheal:''' 300hp | |||
| '''Base:''' 93% / 280Hu per second<br>'''Haste:''' 128% / 385Hu per second | |||
|- | |||
|} | |||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Lists]] | [[Category:Lists]] | ||