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Tranquilizer Gun: Difference between revisions

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The Tranquilizer Gun fires one dart at a time, dealing 20 damage regardless of range, that will [[Tranquilize]] an enemy player for 5 seconds. The length of time tranquilized decreases with distance, down to 1.5 seconds at long range. There is no time reduction if the dart dealt [[Critical hit|critical]] or mini-crit damage. The effect will only last 50% as long if being healed by a [[Medi Gun]] or a [[Dispenser]]. Using a health pack, or being [[Medi Gun|ÜberCharged]], will instantly remove the effect. The Tranquilizer Gun can also damage enemy [[buildings]], but it will not apply the tranquilize effect. When shooting a [[Sapper|sapped]] [[Sentry Gun]], it will only deal 67% of its base damage (13, down from 20). Shooting the gun will remove the Spy's current [[Disguise Kit|disguise]].
The Tranquilizer Gun fires one dart at a time, dealing 20 damage regardless of range, that will [[Tranquilize]] an enemy player for 5 seconds. The length of time tranquilized decreases with distance, down to 1.5 seconds at long range. There is no time reduction if the dart dealt [[Critical hit|critical]] or mini-crit damage. The effect will only last 50% as long if being healed by a [[Medi Gun]] or a [[Dispenser]]. Using a health pack, or being [[Medi Gun|ÜberCharged]], will instantly remove the effect. The Tranquilizer Gun can also damage enemy [[buildings]], but it will not apply the tranquilize effect. When shooting a [[Sapper|sapped]] [[Sentry Gun]], it will only deal 67% of its base damage (13, down from 20). Shooting the gun will remove the Spy's current [[Disguise Kit|disguise]].


The dart travels extremely fast, is 100% accurate, and is only affected by gravity by a small amount, making it viable to shoot enemies from a long distance away with minimal compensation. It will not deal any knockback. Like most projectiles, the dart can be [[Compression blast|deflected]] by an enemy [[Pyro]].
The dart travels faster than any projectiles, is 100% accurate, and is only affected by gravity by a small amount, making it viable to shoot enemies from a long distance away with minimal compensation. It will not deal any knockback. Like most projectiles, the dart can be [[Compression blast|deflected]] by an enemy [[Pyro]].


== Properties ==
== Properties ==
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➖ Has slower reload speed
➖ Has slower reload speed
➖ Has slower projectile speed
➖ Has slower projectile speed
➖ Does not deal knockback
➖ Can be airblasted
➖ Can be airblasted
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