Huntsman: Difference between revisions
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** The Huntsman's viewmodel animation was also reworked in ''TF2 Classified'' and now mirrors the worldmodel animation, obstructing the player's vision less when not aiming. | ** The Huntsman's viewmodel animation was also reworked in ''TF2 Classified'' and now mirrors the worldmodel animation, obstructing the player's vision less when not aiming. | ||
** The <i>TF2 Classified</i>'s Sniper was given a proper class selection animation which is just the default animation but holding the Hunstman and a different right arm position. | ** The <i>TF2 Classified</i>'s Sniper was given a proper class selection animation which is just the default animation but holding the Hunstman and a different right arm position. | ||
** the Huntsman in now have 6 max arrows while equipped in Medieval Mode. | ** the Huntsman in now have 6 max arrows while equipped in [[Medieval Mode]]. | ||
** According to current developer and former lead developer (2022–2023) {{Dev|Trotim}} the Hunstman can now be ignited mid-air. | ** According to current developer and former lead developer (2022–2023) {{Dev|Trotim}} the Hunstman can now be ignited mid-air. | ||
{{nav allweapons}} | {{nav allweapons}} | ||