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Flame Thrower: Difference between revisions

From TF2 Classified Wiki
m Since it's no longer in the settings, burning death anims are now mentioned to be toggled with the tf2c_burning_deathanim cvar that actually still exists.
mNo edit summary
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*Players can toggle the burning-to-death animations for all non-Pyro classes by using the cvar <code>tf2c_burning_deathanim</code>. The animations are unused content for live ''Team Fortress 2''.
*Players can toggle the burning-to-death animations for all non-Pyro classes by using the cvar <code>tf2c_burning_deathanim</code>. The animations are unused content for live ''Team Fortress 2''.


== Comparisons from ''Team Fortress 2'' ==
== Comparisons to ''Team Fortress 2'' ==
* To preserve ''Team Fortress 2 Classified''<nowiki/>'s 2007&ndash;'08 vision of ''TF2'', ''Classified'' restored the Flame Thrower's maximum-duration afterburn on contact of which it exists prior to the [[tf:Jungle_Inferno_Update|Jungle Inferno]] update in 2017 from live ''Team Fortress 2''. Live version's afterburn duration is based on how long the target is in contact with direct flames.
* To preserve ''Team Fortress 2 Classified''<nowiki/>'s 2007&ndash;'08 vision of ''TF2'', ''Classified'' restored the Flame Thrower's maximum-duration afterburn on contact of which it exists prior to the [[tf:Jungle_Inferno_Update|Jungle Inferno]] update in 2017 from live ''Team Fortress 2''. Live version's afterburn duration is based on how long the target is in contact with direct flames.
{{nav allweapons}}
{{nav allweapons}}