List of TF2C item classes: Difference between revisions

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Revision as of 14:57, 16 June 2026

The following tables describe the functional item classes of weapons and items.

Team Fortress 2 item classes

TEMPTEXT

Class Name Type Slot Traits Used By
tf_weapon_bat Melee 2 35 base damage
0.5s attack interval
Bat, Batsaber, Candy Cane, Boston Basher, Three-Rune Blade, Sun-on-a-Stick, Fan O'War, Atomizer
tf_weapon_bat_fish Melee 2 Displays a message in killfeed on hit Holy Mackerel, Unarmed Combat
tf_weapon_bat_giftwrap Melee 2 Alt-fire launches an ornament with a cooldown [note] Wrap Assassin
tf_weapon_bat_wood Melee 2 Alt-fire launches a baseball with a cooldown [note] Sandman
tf_weapon_bonesaw Melee 2 65 base damage
0.8s attack interval
Collects organs on hit [note]
Bonesaw, Überspritze, Übersaw, Vita-Saw, Amputator, Solemn Vow
tf_weapon_bottle Melee 2 65 base damage
0.8s attack interval
Visually breaks on crit
Bottle, Scottish Handshake
tf_weapon_breakable_sign Melee 2 Visually breaks on crit Neon Annihilator
tf_weapon_buff_item Banner 1 Adds a mini-crit aura [note]
Adds a crit-immunity and damage-resistance aura [note]
Adds a speed-boost and health-steal aura [note]
Buff Banner, Battalion's Backup, Concheror
tf_weapon_scattergun Shotgun 0 175% rampup Scattergun, Force-a-Nature, Back Scatter
tf_weapon_mirv Throwable 1 Explodes into bomblets on detonation[todo]
Fireable by cooldown
Dynamite Pack

Team Fortress 2 Classified item classes

TEMPTEXT

Class Name Type Slot Traits Used By
tf2c_weapon_aagun Minigun 0 60 base damage
0.55s attack interval
Fires individual bullets
Has a limited range
Anti-Aircraft Cannon
tf2c_weapon_anchor Melee 2 Enables AIRTIME meter
Admiralty Anchor
tf2c_weapon_brick Throwable 1 65 base damage
0.75s attack interval
High knockback
Mini-crits at long range [note]
Brick
tf2c_weapon_chains Melee 2 Can store crits
Chekhov's Punch
tf2c_weapon_coilgun Projectile 1 25 base damage
0.6s attack interval
Shots can be charged to triple damage and increase projectile speed [note]
Overcharging causes an explosion
Coilgun
tf2c_weapon_cyclops Projectile 0 EMP grenades can be manually detonated
EMP explosions activate owned Stickies / Dynamite Packs and destroy enemies' [note]
Cyclops
tf2c_weapon_doubleshotgun Shotgun 1 80 base damage
1.6s attack interval
Clip size of -1
Uses a wide crosshair
Twin Barrel