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Health: Difference between revisions

From TF2 Classified Wiki
Added section on armour
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'''Armor''' is an additional resource that absorbs 80% of damage taken by the player and reduces it by half. '''TODO: Add other details'''
'''Armor''' is an additional resource that absorbs 80% of damage taken by the player and reduces it by half. '''TODO: Add other details'''


Unlike health, armor cannot be given by [[Medics]], [[Buildings|Dispensers]] or resupply cabinets. Instead, it can be obtained from armor pickups in specific maps. Armor also does not have an equivalent to overheal.
Unlike health, armor cannot be given by [[Medics]], [[Buildings|Dispensers]] or resupply cabinets. It can instead be obtained from pickups in specific maps. Also, armor does not have an equivalent to overheal.


=== Armor Comparison ===
=== Armor Comparison ===