Template:Scout weapon table: Difference between revisions

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Skel (talk | contribs)
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Skel (talk | contribs)
removed some hard coded styling to instead inherent from another template
Line 8: Line 8:
| 6 / 30
| 6 / 30
<b>Reload:</b> {{tooltip|0.7s|First reload}}, {{tooltip|0.5s|Further reloads}}
<b>Reload:</b> {{tooltip|0.7s|First reload}}, {{tooltip|0.5s|Further reloads}}
| {{Damage|60|81|180}}
| {{Table stat|dmg|60|81|180}}
| <b>Attack interval:</b> {{tooltip|0.625|0.5s (Haste boosted)}}<br/><b>Bullet count:</b> 10
| {{Table stat|speed|0.625|0.5s}}{{Table stat|bullet|10}}
| style="text-align: left;" | {{stat|vanilla}} -6.25% reserve ammo (down from 32 in vanilla)
| style="text-align: left;" | {{stat|vanilla}} -6.25% reserve ammo (down from 32 in vanilla)


Line 18: Line 18:
| 25 / 125
| 25 / 125
<b>Reload:</b> 1.15s
<b>Reload:</b> 1.15s
| {{tooltip|{{Damage|12|16|36}}|per nail}}
| {{tooltip|{{Table stat|dmg|12|16|36}}|per nail}}  
| <b>Attack interval:</b> {{tooltip|0.1|0.08s (Haste boosted)}}<br/><b>Spread:</b> {{tooltip|0.03|in radians}}<br/><b>Projectile velocity:</b> ??
| {{Table stat|speed|0.1|0.08s}}{{Table stat|spread|0.03}}{{Table stat|velocity|???}}
| style="text-align: left;" | {{stat|info}} Has a clip-based reload<br/>{{stat|info}} Shoots projectile nails instead of pellets
| style="text-align: left;" | {{stat|info}} Has a clip-based reload<br/>{{stat|info}} Shoots projectile nails instead of pellets
|}  
|}  
Line 31: Line 31:
| 12 / 36
| 12 / 36
<b>Reload:</b> 1.005s
<b>Reload:</b> 1.005s
| {{Damage|15|20|45}}
| {{Table stat|dmg|15|20|45}}
| <b>Attack interval:</b> {{tooltip|0.15|0.1s (Haste boosted)}}<br/><b>Spread:</b> {{tooltip|0.03|in radians}}<br/>Spread recovery: 1.25s
| {{Table stat|speed|0.15|0.1}}{{Table stat|spread|0.03}}{{Table stat|recovery|1.25}}
| style="text-align: left;" | {{stat|vanilla}} No changes from vanilla<br/>{{stat|hidden}} Hidden: Reload speed is 3% faster compared to [[Engineer]]'s pistol
| style="text-align: left;" | {{stat|vanilla}} No changes from vanilla<br/>{{stat|hidden}} Hidden: Reload speed is 3% faster compared to [[Engineer]]'s pistol


Line 41: Line 41:
| 1
| 1
<b>Cooldown:</b> 6s
<b>Cooldown:</b> 6s
| {{Damage|65|88|195}}
| {{Table stat|dmg|65|88|195}}
| <b>Projectile velocity:</b> ??
| {{Table stat|velocity|???}}
| style="text-align: left;" | {{stat|hidden}} Hidden: Mini-Crits after 0.6s of flight time.<br/>{{stat|hidden}} Hidden: Deals increased knockback
| style="text-align: left;" | {{stat|hidden}} Hidden: Mini-Crits after 0.6s of flight time.<br/>{{stat|hidden}} Hidden: Deals increased knockback
|}  
|}  
Line 53: Line 53:
| {{killicon|bat}}
| {{killicon|bat}}
| N/A
| N/A
| {{Damage|35|47|105}}
| {{Table stat|dmg||35|47|105}}
| <b>Attack interval:</b> {{tooltip|0.5|0.3s (Haste boosted)}}
| {{Table stat|speed|0.5|0.3}}
| style="text-align: left;" | {{stat|vanilla}} No changes from vanilla
| style="text-align: left;" | {{stat|vanilla}} No changes from vanilla
|}
|}

Revision as of 01:16, 13 September 2026

Primary

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Scattergun

6 / 30

Reload: 0.7s, 0.5s

Base: 60
Mini: 81
Crit: 180
Attack interval: 0.625 s
Bullet count: 10
  -6.25% reserve ammo (down from 32 in vanilla)

Nailgun

25 / 125

Reload: 1.15s

Base: 12
Mini: 16
Crit: 36
Attack interval: 0.1 s
Spread: 0.03
Projectile velocity: ???
  Has a clip-based reload
  Shoots projectile nails instead of pellets

Secondary

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Pistol

12 / 36

Reload: 1.005s

Base: 15
Mini: 20
Crit: 45
Attack interval: 0.15 s
Spread: 0.03
Spread recovery: 1.25 s
  No changes from vanilla
  Hidden: Reload speed is 3% faster compared to Engineer's pistol

Brick

1

Cooldown: 6s

Base: 65
Mini: 88
Crit: 195
Projectile velocity: ???
  Hidden: Mini-Crits after 0.6s of flight time.
  Hidden: Deals increased knockback

Melee

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Bat

N/A Base:
Mini: 35
Crit: 47
Attack interval: 0.5 s
  No changes from vanilla