Template:Demoman weapon table: Difference between revisions

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=== Secondary ===
=== Secondaire ===
{{Weapon Stat Table}}
{{Weapon Stat Table}}
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|-
! style="background-color: white;" height=96 | [[File:Backpack_Stickybomb_Launcher.png|96x96px|link=Stickybomb_Launcher]]
! style="background-color: white;" height=96 | [[File:Backpack_Stickybomb_Launcher.png|96x96px|link=Stickybomb_Launcher]]
[[Stickybomb Launcher]]  
[[Stickybomb Launcher/fr|Lanceur de bombes collantes]]  
| {{killicon|tf_projectile_pipe_remote}}
| {{killicon|tf_projectile_pipe_remote}}
| 8 / 24
| 8 / 24
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|-
! style="background-color: white;" height=96 | [[File:Backpack_Dynamite_Pack.png|96x96px|link=Dynamite_Pack]]
! style="background-color: white;" height=96 | [[File:Backpack_Dynamite_Pack.png|96x96px|link=Dynamite_Pack]]
[[Dynamite Pack]]  
[[Dynamite Pack/fr|Pack de dynamite]]  
| {{killicon|mirv_projectile}}
| {{killicon|mirv_projectile}}
| 1
| 1
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|-
! style="background-color: white;" height=96 | [[File:Backpack_Mine_Layer.png|96x96px|link=Mine_Layer]]
! style="background-color: white;" height=96 | [[File:Backpack_Mine_Layer.png|96x96px|link=Mine_Layer]]
[[Mine Layer]]  
[[Mine Layer/fr|Lanceur de mines]]  
| {{killicon|proxymine}}
| {{killicon|proxymine}}
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| 4 / 24
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| style="text-align: left;" | {{stat|info}} Alt-Fire: Fizzle proximity mines<br/>{{stat|positive}} Proximity mines explode near enemies<br/>{{stat|negative}} -4 max stickybombs out<br/>{{stat|hidden}} Hidden: Mines detonate independently of one another
| style="text-align: left;" | {{stat|info}} Alt-Fire: Fizzle proximity mines<br/>{{stat|positive}} Proximity mines explode near enemies<br/>{{stat|negative}} -4 max stickybombs out<br/>{{stat|hidden}} Hidden: Mines detonate independently of one another
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=== Melee ===
=== Melee ===
{{Weapon Stat Table}}
{{Weapon Stat Table}}

Revision as of 20:09, 22 October 2026

Principale

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Lance-grenades

4 / 16

Reload:
(first reload) 1.24 s,
(further reloads) 0.6 s

Base: 100
Mini: 135
Crit: 300
Bounce: 60
Attack interval: 0.6 s
Projectile velocity: ???
Splash radius: ???
Fuse time: 2.3 s
  No changes from vanilla

Bottes de sûreté

N/A N/A Blast jump damage:
(Stickybomb/Mine Layer) 18–36,
(Dynamite Pack) 26–52, 13–26
  No changes from vanilla
  -60% self-inflicted explosive damage
  Hidden: Take full damage from explosives that damage enemies
  Hidden: Allows you to survive the Dynamite Pack's kill taunt

Cyclope

1 / 16

Reload: 1.24 s

Base: 100
Mini: 135
Crit: 300
Bounce: 95
Attack interval: 1.49 s
Projectile velocity: ???
Splash radius: ???
  Hold Fire: Prevent grenade detonation
  Explosion destroys enemy grenades and detonates your own
  -20% explosion radius
  -75% clip size

Secondaire

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Lanceur de bombes collantes

8 / 24

Reload:
(first reload) 1.09 s,
(further reloads) 0.67 s
Charge fill time: 4 s

Base: 120
Mini: 144
Crit: 360
Attack interval: 0.6 s
Splash radius: ???
Activation time: 0.7 s
  No changes from vanilla

Pack de dynamite

1

Cooldown: 10 s
Charge fill time: 2 s

Base: 170 + 85
Mini: 230 + 115
Crit: 510 + 255
Attack interval: 0.7 s
Splash radius: ???
Activation time: 2.5 s, 3.5-4.5 s
  Splits into 4 small bomblets upon exploding
  Can be defused by the Wrench
  +50% primary ammo on wearer
  Dynamite sticks can be extinguished

Lanceur de mines

4 / 24

Reload:
(first reload) 1.09 s,
(further reloads) 0.67 s

Base: 120
Mini: 144
Crit: 360
Attack interval: 0.6 s
Splash radius: ???
Activation time: 0.7 s, 1.3 s
  Alt-Fire: Fizzle proximity mines
  Proximity mines explode near enemies
  -4 max stickybombs out
  Hidden: Mines detonate independently of one another

Melee

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Bottle

N/A Base: 65
Mini: 88
Crit: 195
Attack interval: 0.8 s
  No changes from vanilla
  Hidden: Striking a player or surface with a critical hit breaks the bottle (cosmetic only)
  Hidden: Taunting 3 times in a row will cause you to become drunk for 30s (does not work when bottle is broken)