3.0.11: Difference between revisions
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m Added links |
m I'm not too sure about this one, but I was told that this is probably correct to do. If it's not, please revert. |
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* Added {{code|tf2c_resupply_cabinet_sounds}} ConVar | * Added {{code|tf2c_resupply_cabinet_sounds}} ConVar | ||
** When enabled, dynamic resupply sounds will play based on what the player received from a resupply cabinet | ** When enabled, dynamic resupply sounds will play based on what the player received from a resupply cabinet | ||
* Updated tranquilized condition: | * Updated [[Tranquilizer|tranquilized]] condition: | ||
** Now scales more consistently across custom durations | ** Now scales more consistently across custom durations | ||
** Can now be cleansed using resupply cabinets and health kits | ** Can now be cleansed using resupply cabinets and health kits | ||