Badwater Basin (VIP): Difference between revisions
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Benjamoose (talk | contribs) m Missing credit addition. I created the elevator, the shaft it descends into and the tunnel. |
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* Fixed broken-looking shadows on players and dynamic props | * Fixed broken-looking shadows on players and dynamic props | ||
* Tweaked lighting around the map to rely more on environmental/bounce lighting instead of artificial lights | * Tweaked lighting around the map to rely more on environmental/bounce lighting instead of artificial lights | ||
{{Update|2.1.5}} | |||
* Construction work opens up a small shortcut | |||
* Various lighting adjustments around the map | |||
{{Update|2.2.0}} | |||
* Fixed missing and incorrect cubemaps | |||
{{Update|3.0.12}} | |||
* Fixed display name being "Badwater" instead of "Badwater Basin" ([https://github.com/tf2classified/tf2classified-issue-tracker/issues/966 #966]) | |||
}} | }} | ||
== Trivia == | == Trivia == | ||
* Badwater Basin is a basin in [[w:Badwater Basin|Death Valley, California]], notable for having the lowest elevation in North America. | * Badwater Basin is a basin in [[w:Badwater Basin|Death Valley, California]], notable for having the lowest elevation in North America. | ||