Demoman: Difference between revisions
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=== Primary === | === Primary === | ||
=== Primary === | |||
{{Weapon table| | |||
{{Weapon|Grenade Launcher}} | |||
{{Weapon|Gunboats}} | |||
}} | |||
=== Secondary === | === Secondary === | ||
{ | {{Weapon table| | ||
{{Weapon|Stickybomb Launcher}} | |||
{{Weapon|Dynamite Pack}} | |||
{{Weapon|Mine Layer}} | |||
}} | |||
=== Melee === | === Melee === | ||
{ | {{Weapon table| | ||
{{Weapon|Bottle}} | |||
}} | |||
| | |||
== Tips == | == Tips == | ||
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* …set off [[Stickybomb Launcher|sticky bombs]] beneath your feet to [[Rocket jumping|pipe bomb]] jump up to great heights. | * …set off [[Stickybomb Launcher|sticky bombs]] beneath your feet to [[Rocket jumping|pipe bomb]] jump up to great heights. | ||
* …shoot [[Stickybomb Launcher|sticky bombs]] onto walls and ceilings where they're hard to spot. | * …shoot [[Stickybomb Launcher|sticky bombs]] onto walls and ceilings where they're hard to spot. | ||
* …use your [[grenade launcher]] for direct combat. Grenades detonate upon impact with an enemy unless they touch the ground first. | * …use your [[Grenade Launcher|grenade launcher]] for direct combat. Grenades detonate upon impact with an enemy unless they touch the ground first. | ||
* …your [[bottle]] does the same amount of damage whether it is smashed open or not. | * …your [[bottle]] does the same amount of damage whether it is smashed open or not. | ||
* …crouch when preparing for a [[Rocket jumping|stickybomb jump]] in order to achieve maximum height. | * …crouch when preparing for a [[Rocket jumping|stickybomb jump]] in order to achieve maximum height. | ||
* …throw your [[Dynamite Pack]] onto [[control points]] in order to clear off enemies. | * …throw your [[Dynamite Pack]] onto [[Control point (objective)|control points]] in order to clear off enemies. | ||
* …the [[Gunboats]] greatly reduce health loss from [[Rocket jumping|stickybomb jumps]]. Use them when positioning and mobility are especially important. | * …the [[Gunboats]] greatly reduce health loss from [[Rocket jumping|stickybomb jumps]]. Use them when positioning and mobility are especially important. | ||
* …the [[Mine Layer]] shoots proximity mines that detonate if an enemy is standing close to them. Use it when the [[grenade launcher]] is your main weapon of choice. | * …the [[Mine Layer]] shoots proximity mines that detonate if an enemy is standing close to them. Use it when the [[Grenade Launcher|grenade launcher]] is your main weapon of choice. | ||
* …currently placed [[Mine Layer]]'s mines can be deactivated all at once by pressing {{attack2}}. | * …currently placed [[Mine Layer]]'s mines can be deactivated all at once by pressing {{attack2}}. | ||