Setting up Hammer: Difference between revisions
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Rewrite page, the vrad_tf2c executable was probably just a placebo and didn't have visibly different results |
Add example GIF for the VRAD differences |
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This is a recommended set of flags for VRAD which will compile LDR and HDR, and enable all optional graphical features. This is also horribly slow, and you shouldn't use this except for your ''final'' map compile, when you're ready to distribute it to others: | This is a recommended set of flags for VRAD which will compile LDR and HDR, and enable all optional graphical features. This is also horribly slow, and you shouldn't use this except for your ''final'' map compile, when you're ready to distribute it to others: | ||
-final -both -ambientocclusion -LargeDispSampleRadius -softencosine -worldtextureshadows -translucentshadows | -final -both -ambientocclusion -LargeDispSampleRadius -softencosine -worldtextureshadows -translucentshadows | ||
[[File:Vrad.gif|frame|center|The SDK2013 VRAD compared to the Slammin' VRAD on ctf_2fort]] | |||
[[Category:Guides]] | [[Category:Guides]] | ||