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Death & Taxes: Difference between revisions

From TF2 Classified Wiki
removed unnecessary styling
please use proper map and weapon names
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The '''Death & Taxes''' update was the first major update for [[Team Fortress 2 Classic]].  
The '''Death & Taxes''' update was the first major update for [[Team Fortress 2 Classic]].  


The update focused on cut content from ''Team Fortress 2'', including the [[VIP]] gamemode, the [[Civilian]] class, and various weapons such as the [[Nailgun]] and [[Tranquilizer Gun]]. The update also introduced new original maps, gamemodes, weapons, achievements, and other features.
The update focused on cut content from ''Team Fortress 2'', including the [[VIP]] gamemode, the [[Civilian]] class, and various weapons such as the [[Nail Gun]] and [[Tranquilizer Gun]]. The update also introduced new original maps, gamemodes, weapons, achievements, and other features.


== Announcements ==
== Announcements ==
The Death & Taxes page officially began on July 4th, 2020, as announced on the [https://tf2classic.com/death_and_taxes/day1 Team Fortress 2 Classic Website].
The Death & Taxes page officially began on July 4th, 2020, as announced on the [https://tf2classic.com/death_and_taxes/day1 Team Fortress 2 Classic Website].
* '''Day 1''': Introduced the VIP gamemode, Civilian class, and maps [[Mineside]], [[Harbor]] and [[Trainyard]].
* '''Day 1''': Introduced the VIP gamemode, Civilian class, and maps [[Mineside]], [[Harbor]] and [[Trainyard]].
* '''Day 2''': The [[Nailgun]], The [[RPG]], The [[Dynamite Pack]], The [[Tranquilizer Gun]] and The [[Fishwhacker]] were re-introduced as weapons, along with The [[Hunting Revolver]], The [[Mine Layer]], The [[Shock Therapy]] and The [[Coilgun]] as new additions.
* '''Day 2''': The [[Nail Gun]], The [[R.P.G.]], The [[Dynamite Pack]], The [[Tranquilizer Gun]] and The [[Fishwhacker]] were re-introduced as weapons, along with The [[Hunting Revolver]], The [[Mine Layer]], The [[Shock Therapy]] and The [[Coilgun]] as new additions.
* '''Day 3''': The new [[Domination]] gamemode was introduced along with the map [[Oilcanyon]]. The new [[Four-Team]] gamemode, along with GRN and YLW teams, was also announced with the maps [[Flask]] and [[Hydro]].
* '''Day 3''': The new [[Domination]] gamemode was introduced along with the map [[Oil Canyon]]. The new [[Four-Team]] gamemode, along with GRN and YLW teams, was also announced with the maps [[Flask]] and [[Hydro (Domination)]].
* '''Day 4''': [[Badwater (VIP)]] was announced with 6 returning weapons from ''Team Fortress 2'': The [[Kritzkrieg]], The [[Überspritze]], The [[Huntsman]], The [[Flaregun]], The [[Gunboats]] and The [[Sandvich]]. Scoreboard medals for developers, content contributors, and beta testers, bot improvements, and a new achievement pack were also announced. The update was also officially released.
* '''Day 4''': [[Badwater Basin (VIP)]] was announced with 6 returning weapons from ''Team Fortress 2'': The [[Kritzkrieg]], The [[Überspritze]], The [[Huntsman]], The [[Flare Gun]], The [[Gunboats]] and The [[Sandvich]]. Scoreboard medals for developers, content contributors, and beta testers, bot improvements, and a new achievement pack were also announced. The update was also officially released.


== Additions ==
== Additions ==