Brick: Difference between revisions
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The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]] that is thrown in an arc as a [[projectile]], leaving a team-colored trail in its wake. Appearing as a red-colored, three-holed masonry brick, the Scout holds one Brick at a time, and recharges six seconds after it is thrown. Like most projectiles, the Brick can be [[airblasted]] by an enemy [[Pyro]]. | The '''Brick''' is a [[:Category:Secondary weapons|secondary]] weapon for the [[Scout]] that is thrown in an arc as a [[projectile]], leaving a team-colored trail in its wake. Appearing as a red-colored, three-holed masonry brick, the Scout holds one Brick at a time, and recharges six seconds after it is thrown. Like most projectiles, the Brick can be [[airblasted]] by an enemy [[Pyro]]. | ||
Hitting a target with the Brick will deal 50 damage regardless of range, knocking back the target based on the angle of impact. The amount of damage done has no effect on the knockback. It can only deal damage once per throw, cannot deal any damage once it impacts an object, and cannot be picked back up once thrown. The Brick can damage [[buildings]] as well as players. | Hitting a target with the Brick will deal 50 damage regardless of range, knocking back the target based on the angle of impact. The amount of damage done has no effect on the knockback. Unlike most weapons that deal knockback, it will force an enemy [[Heavy]] to unrev their [[Minigun]], and an enemy [[Sniper]] to unscope their [[Sniper Rifle]]. It can only deal damage once per throw, cannot deal any damage once it impacts an object, and cannot be picked back up once thrown.The Brick can damage [[buildings]] as well as players. | ||
== Properties == | == Properties == | ||
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| recharge-time = 6 s | | recharge-time = 6 s | ||
|}} | |}} | ||
== Gallery == | == Gallery == | ||