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Demoman: Difference between revisions

From TF2 Classified Wiki
CarlmanZ (talk | contribs)
m Reädded the trivia section.
m Changed redirect from rocket jumping to jumping.
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* …use your [[Grenade Launcher|grenade launcher]] for direct combat. Grenades detonate upon impact with an enemy unless they touch the ground first.
* …use your [[Grenade Launcher|grenade launcher]] for direct combat. Grenades detonate upon impact with an enemy unless they touch the ground first.
* …your [[bottle]] does the same amount of damage whether it is smashed open or not.
* …your [[bottle]] does the same amount of damage whether it is smashed open or not.
* …crouch when preparing for a [[Rocket jumping|stickybomb jump]] in order to achieve maximum height.
* …crouch when preparing for a [[Jumping|stickybomb jump]] in order to achieve maximum height.
* …throw your [[Dynamite Pack]] onto [[Control point (objective)|control points]] in order to clear off enemies.
* …throw your [[Dynamite Pack]] onto [[Control point (objective)|control points]] in order to clear off enemies.
* …the [[Gunboats]] greatly reduce health loss from [[Rocket jumping|stickybomb jumps]]. Use them when positioning and mobility are especially important.
* …the [[Gunboats]] greatly reduce health loss from [[Jumping|stickybomb jumps]]. Use them when positioning and mobility are especially important.
* …the [[Mine Layer]] shoots proximity mines that detonate if an enemy is standing close to them. Use it when the [[Grenade Launcher|grenade launcher]] is your main weapon of choice.
* …the [[Mine Layer]] shoots proximity mines that detonate if an enemy is standing close to them. Use it when the [[Grenade Launcher|grenade launcher]] is your main weapon of choice.
* …currently placed [[Mine Layer]]'s mines can be deactivated all at once by pressing {{attack2}}.
* …currently placed [[Mine Layer]]'s mines can be deactivated all at once by pressing {{attack2}}.