Pistol: Difference between revisions
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Technochips (talk | contribs) 2.1.0 loadout |
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The '''Pistol''' is the default [[:Category:Secondary weapons|secondary]] weapon for [[Scout]] and [[Engineer]]. | The '''Pistol''' is the default [[:Category:Secondary weapons|secondary]] weapon for [[Scout]] and [[Engineer]]. | ||
== Properties == | |||
{{Weapon properties | |||
| shot-type = Hitscan | |||
| damage-type = Bullet | |||
| ranged-type = Ranged | |||
| taunt = {{tooltip|Jogging|On Scout}}<br>{{tooltip|Gunspinning|On Engineer}} | |||
| damage-column = true | |||
| maximum-ramp-up = 22 | |||
| maximum-ramp-up-percentage = 150% | |||
| base-damage = 15 | |||
| base-damage-percentage = 100% | |||
| maximum-fall-off = 8 | |||
| maximum-fall-off-percentage = 52.8% | |||
| critical = 45 | |||
| mini-crit = 20 | |||
| mini-crit-ramp-up = 30 | |||
| bullet-count = 1 | |||
| ammo-column = true | |||
| loaded = 12 | |||
| carried = {{tooltip|36|On Scout}}<br>{{tooltip|200|On Engineer}} | |||
| reload-type = Clip | |||
| function-times-column = true | |||
| attack-interval = 0.15 s | |||
| reload = 1 s | |||
| spread-recovery = 1.25 s | |||
|}} | |||
== Names in other languages == | == Names in other languages == | ||
{{Names | {{Names | ||