Shotgun: Difference between revisions
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*[[Heavy]]'s shotgun, while not as powerful as his [[Minigun]], can still be useful in emergency situations. As such, it should be primarily used if revving his primary weapon will take too long or if it's running low on ammunition. | *[[Heavy]]'s shotgun, while not as powerful as his [[Minigun]], can still be useful in emergency situations. As such, it should be primarily used if revving his primary weapon will take too long or if it's running low on ammunition. | ||
*[[Engineer]]'s shotgun should be used in order to fight back against enemies who either catch him without his sentry gun at his side, or attempt to destroy his sentry gun at close range. It can also be useful against [[Spy]]'s if they attempt to sap an Engineer's buildings. | *[[Engineer]]'s shotgun should be used in order to fight back against enemies who either catch him without his sentry gun at his side, or attempt to destroy his sentry gun at close range. It can also be useful against [[Spy]]'s if they attempt to sap an Engineer's buildings. | ||
== Properties == | |||
{{Weapon properties | |||
| shot-type = Hitscan | |||
| damage-type = Bullet | |||
| ranged-type = Ranged | |||
| taunt = {{tooltip|Hoedown|On Engineer}}<br>{{tooltip|Gun salute|On Soldier}}<br>{{tooltip|Hadouken|On Pyro}}<br>{{tooltip|Cutthroat|On Heavy}} | |||
| damage-column = true | |||
| maximum-ramp-up = 90 | |||
| maximum-ramp-up-percentage = 150% | |||
| base-damage = 60 | |||
| base-damage-percentage = 100% | |||
| maximum-fall-off = 32 | |||
| maximum-fall-off-percentage = 52.8% | |||
| critical = 180 | |||
| mini-crit = 81 | |||
| mini-crit-ramp-up = 122 | |||
| bullet-count = 10 | |||
| ammo-column = true | |||
| loaded = 6 | |||
| carried = 32 | |||
| reload-type = Single | |||
| function-times-column = true | |||
| attack-interval = 0.625 s | |||
| first-reload = {{tooltip|1 s|On Soldier and Pyro}}<br>{{tooltip|0.87 s|On Engineer and Heavy}} | |||
| further-reloads = 0.51 s | |||
|}} | |||
== Names in other languages == | == Names in other languages == | ||