Knife: Difference between revisions
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Technochips (talk | contribs) 2.1.0 loadout |
Ratboy Slim (talk | contribs) Added weapon properties |
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It only deals 40 damage per hit, but the knife lacks windup like other melee weapons have, so each hit deals its damage instantly. However, hitting an enemy at a 180° radius of its back causes the player to backstab the enemy, causing an instantaneous kill, assuming the enemy does not have invulnerability. | It only deals 40 damage per hit, but the knife lacks windup like other melee weapons have, so each hit deals its damage instantly. However, hitting an enemy at a 180° radius of its back causes the player to backstab the enemy, causing an instantaneous kill, assuming the enemy does not have invulnerability. | ||
== Properties == | |||
{{Weapon properties | |||
| damage-type = Melee | |||
| ranged-type = Melee | |||
| taunt = Fencing | |||
| damage-column = true | |||
| base-damage = 40 | |||
| base-damage-percentage = 100% | |||
| critical = 120<br>{{tooltip|6x health|On backstab}} | |||
| mini-crit = 54 | |||
| function-times-column = true | |||
| attack-interval = 0.8 s | |||
| activation-time = Instant | |||
|}} | |||
== Names in other languages == | == Names in other languages == | ||