Syringe Gun: Difference between revisions
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Technochips (talk | contribs) 2.1.0 loadout |
Ratboy Slim (talk | contribs) Added weapon properties from TF2 Wiki |
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The '''Syringe Gun''' is the default primary weapon of the [[Medic]]. | The '''Syringe Gun''' is the default primary weapon of the [[Medic]]. | ||
== Properties == | |||
{{Weapon properties | |||
| shot-type = Projectile | |||
| damage-type = Bullet | |||
| ranged-type = Ranged | |||
| taunt = Glove snap | |||
| damage-column = true | |||
| maximum-ramp-up = 12 | |||
| maximum-ramp-up-percentage = 120% | |||
| base-damage = 10 | |||
| base-damage-percentage = 100% | |||
| maximum-fall-off = 21 | |||
| maximum-fall-off-percentage = 52.8% | |||
| critical = 30 | |||
| mini-crit = 14 | |||
| mini-crit-ramp-up = 16 | |||
| bullet-count = 1 | |||
| ammo-column = true | |||
| loaded = 40 | |||
| carried = 150 | |||
| reload-type = Clip | |||
| function-times-column = true | |||
| attack-interval = 0.105 s | |||
| reload = 1.305 s | |||
|}} | |||
== Names in other languages == | == Names in other languages == | ||