Bat: Difference between revisions
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On hit, the Bat deals 35 points of damage, with a critical hit dealing 105 points of damage - much lower than other melee weapons. However it has a 37.5% faster swing speed, allowing the user to land multiple strikes (and potentially critical hits) on an opponent in a short period of time. As a weapon, it remains unimpressive compared to the [[Scattergun]] and [[Pistol]]. Blindly charging in and swinging often leads to the user's death, and so should only be used against a trapped, low-health class in a situation where you are not confident in your aim. | On hit, the Bat deals 35 points of damage, with a critical hit dealing 105 points of damage - much lower than other melee weapons. However it has a 37.5% faster swing speed, allowing the user to land multiple strikes (and potentially critical hits) on an opponent in a short period of time. As a weapon, it remains unimpressive compared to the [[Scattergun]] and [[Pistol]]. Blindly charging in and swinging often leads to the user's death, and so should only be used against a trapped, low-health class in a situation where you are not confident in your aim. | ||
The [[Umbrella]] has the same functionality as the Bat, except it can grant 8 seconds of mini-crits to allied players. | |||
== Properties == | == Properties == | ||