Scattergun: Difference between revisions
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The '''Scattergun''' is the stock primary weapon of the [[Scout]]. It's a short, double-barreled, lever-action shotgun with metal sights, and dark wood on its handle and grip. | The '''Scattergun''' is the stock primary weapon of the [[Scout]]. It's a short, double-barreled, lever-action shotgun with metal sights, and dark wood on its handle and grip. | ||
The Scattergun is the Scout's primary means of dealing damage, encouraging hit-and-run encounters at close range, swooping in to deal lethal damage and then running away to reload. It is almost identical to the [[Shotgun]], with the exception of it having an extra 25% ramp-up damage (for a total of 175%) and a faster reload. On subsequent reloads, its reload speed is increased from 0.7 to 0.5 seconds per shell, encouraging users to reload multiple shells at a time | The Scattergun is the Scout's primary means of dealing damage, encouraging hit-and-run encounters at close range, swooping in to deal lethal damage and then running away to reload. It is almost identical to the [[Shotgun]], with the exception of it having an extra 25% ramp-up damage (for a total of 175%) and a faster reload. This means a point-blank shot will deal 105 damage, up from 90. On subsequent reloads, its reload speed is increased from 0.7 to 0.5 seconds per shell, encouraging users to reload multiple shells at a time. Like the Shotgun, the Scattergun fires 10 bullets in a 3 by 3 pattern, with 2 pellets landing in the center of the shot. This means the Scattergun can deal a deceptively high amount of damage at long range, assuming the vertical pellets all land on its target. | ||
== Properties == | == Properties == | ||