Demoman: Difference between revisions
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== Tips == | == Tips == | ||
As a Demoman… | As a Demoman… | ||
* …use your [[Grenade Launcher|grenade launcher]] for direct combat. Grenades detonate upon impact with an enemy unless they touch the ground first. | * …use your [[Grenade Launcher|grenade launcher]] for direct combat. Grenades detonate upon impact with an enemy unless they touch the ground first. | ||
* | * …hit {{Attack}} to fire [[Stickybomb Launcher|Stickybombs]] and then use {{Attack2}} to detonate them later. | ||
* | * …the longer you hold down the fire button with the sticky launcher{{sic}}, the farther the shot will go. | ||
* …throw your [[Dynamite Pack]] onto [[Control point (objective)| | * …set off Stickybombs beneath your feet to [[Jumping|Stickybomb jump]] up to great heights. | ||
* …the [[Gunboats]] greatly reduce health loss from | * …shoot Stickybombs onto walls and ceilings where they're hard to spot. | ||
* …the [[Mine Layer]] shoots proximity mines that detonate if an enemy is standing close to them. Use it when the | * …crouch when preparing for a Stickybomb jump in order to achieve maximum height. | ||
* | * …your [[bottle]] can be used for close combat without having to worry about aiming or detonation times. | ||
* …your bottle does the same amount of damage whether it is smashed open or not. | |||
* …throw your [[Dynamite Pack]] onto [[Control point (objective)|Control Points]] in order to clear off enemies. | |||
* …the [[Gunboats]] greatly reduce health loss from Stickybomb jumps. Use them when positioning and mobility are especially important. | |||
* …the [[Mine Layer]] shoots proximity mines that detonate if an enemy is standing close to them. Use it when the grenade launcher is your main weapon of choice. | |||
* …the Mine Layer's mines can be deactivated all at once by pressing {{Attack2}}. | |||
== Names in other languages == | == Names in other languages == | ||