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Engineer: Difference between revisions

From TF2 Classified Wiki
Ratboy Slim (talk | contribs)
Added metal mechanic
Ratboy Slim (talk | contribs)
Tips: Added tips as they appear in tf2classic_english.txt
Line 41: Line 41:


== Tips ==
== Tips ==
As an Engineer...
As an Engineer…
 
* …use the [[Construction PDA|build tool]] to place [[Sentry Gun|sentryguns]], [[Dispenser|dispensers]], and [[teleporters]].
* …you need metal to build, repair, and upgrade your [[buildings]]. Collect fallen weapons to get more metal.
* …you need metal to build, repair, and upgrade your [[buildings]]. Collect fallen weapons to get more metal.
* …you're most effective when you stay moving and use your speed to your advantage.
* …you can do more than just maintain your buildings. Use your [[shotgun]] and your [[pistol]] to assist in fights and to defend your buildings.
* …hit your [[Sentry Gun|sentrygun]] with your [[wrench]] to upgrade it with metal. Each level adds more health and firepower.
* …your pistol has a lot of reserve ammo. Use it to lead enemies towards you and your [[Sentry Gun|sentry gun]], or go for a more offensive approach.
* …build [[Dispenser|dispensers]] to provide your teammates with health and ammo. They also generate metal for you to use.
* …keep an eye out for enemy [[Spy|Spies]] attaching [[Sapper|sappers]] to your buildings. Use your [[wrench]] to remove sappers.
* …you are able to defuse the [[Dynamite Pack]] by hitting it with a wrench.
* …use the [[construction PDA]] to place sentry guns and other supportive buildings.
* …hit your sentrygun{{sic}} with your wrench to upgrade it with metal. Each level adds more health and firepower.
* …sentryguns aren't restricted to just defensive measures. Deploy them quickly in hidden locations in order to aid in an offensive push.
* …build [[Dispenser|dispensers]] to provide your teammates with health and ammo. They also generate metal for you to use.
* …build [[teleporters]] to help your team reach the front line faster.
* …build [[teleporters]] to help your team reach the front line faster.
* …keep an eye out for enemy [[Spy|Spies]] attaching [[Sapper|sappers]] to your [[buildings]]. Use your [[wrench]] to remove [[Sapper|sappers]].
* …remember to upgrade your buildings. Level 3 teleporters recharge much faster, allowing your team to keep the pressure on.
* …remember to upgrade your [[buildings]]. Level 3 [[teleporters]] recharge much faster, allowing your team to keep the pressure on.
* …hit either the entrance or the exit of your teleporter with your wrench in order to repair and upgrade both sides.
* …hit either the entrance or the exit of your [[teleporter]] with your [[wrench]] in order to repair and upgrade both sides.
* …hit {{Attack2}} to rotate building blueprints before you hit {{Attack}} to build. Use this in order to orient teleporters away from walls.
* …hit {{attack2}} to rotate building blueprints before you hit {{attack}} to build. Use this in order to orient [[teleporters]] away from walls.
* …fully charged shots from your [[Coilgun]] can ricochet off walls and deal more damage.
* …you can do more than just maintain your [[buildings]]. Use your [[shotgun]] and your [[pistol]] to assist in fights and to defend your [[buildings]].
* …the Coilgun will cause an explosion if you overcharge it. Use it to reach previously inaccessible areas.
* …[[Sentry Gun|sentryguns]] aren't restricted to just defensive measures. Deploy them quickly in hidden locations in order to aid in an offensive push.
* …you can swap out your teleporter in favor of [[Jump Pads|jump pads]]. Jump pads allow you and your team to reach high places.
* …the [[Coilgun]] will cause an explosion if you fully charge it for three seconds. Use it to reach previously inaccessible areas.
* …your jump pads allow your teammates to jump forward with a lot of momentum. Deploy them in places that allow for quick rollouts.
* …you are able to defuse the [[Dynamite Pack]] by hitting it with a [[wrench]].


== Names in other languages ==
== Names in other languages ==