Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Engineer: Difference between revisions

From TF2 Classified Wiki
Extended the opening paragraph.
No edit summary
Line 5: Line 5:
| overhealed=185
| overhealed=185
| speed=100}}
| speed=100}}
The '''Engineer''' is a defensive class. He can construct [[Engineer's Buildings|buildings]] to fortify a position or to aid his teammates in the front-lines, for example by transporting them there quicker by building [[Teleporter|Teleporters]].
The '''Engineer''' is a defensive class. He can construct [[buildings]] to fortify a position or to aid his teammates in the front lines, for example by transporting them there quicker by building [[Teleporters]].
== Weapons ==
== Weapons ==


Line 24: Line 24:


*[[Construction PDA]]
*[[Construction PDA]]
== Tips ==
As an Engineer...
* …use the [[Construction PDA|build tool]] to place [[Sentry Gun|sentryguns]], [[Dispenser|dispensers]], and [[teleporters]].
* …you need metal to build, repair, and upgrade your [[buildings]]. Collect fallen weapons to get more metal.
* …you're most effective when you stay moving and use your speed to your advantage.
* …hit your [[Sentry Gun|sentrygun]] with your [[wrench]] to upgrade it with metal. Each level adds more health and firepower.
* …build [[Dispenser|dispensers]]  to provide your teammates with health and ammo. They also generate metal for you to use.
* …build [[teleporters]] to help your team reach the front line faster.
* …keep an eye out for enemy [[Spy|Spies]] attaching [[Sapper|sappers]] to your [[buildings]]. Use your [[wrench]] to remove [[Sapper|sappers]].
* …remember to upgrade your [[buildings]]. Level 3 [[teleporters]] recharge much faster, allowing your team to keep the pressure on.
* …hit either the entrance or the exit of your [[teleporter]] with your [[wrench]] in order to repair and upgrade both sides.
* …hit {{MOUSE2}} to rotate building blueprints before you hit {{MOUSE1}} to build. Use this in order to orient [[teleporters]] away from walls.
* …you can do more than just maintain your [[buildings]]. Use your [[shotgun]] and your [[pistol]] to assist in fights and to defend your [[buildings]].
* …[[Sentry Gun|sentryguns]] aren't restricted to just defensive measures. Deploy them quickly in hidden locations in order to aid in an offensive push.
* …the [[Coilgun]] will cause an explosion if you fully charge it for three seconds. Use it to reach previously inaccessible areas.
* …you are able to defuse the [[Dynamite Pack]] by hitting it with a [[wrench]].
[[Category:Classes]]
[[Category:Classes]]
[[Category:Regular classes]]