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Engineer: Difference between revisions

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* …remember to upgrade your [[buildings]]. Level 3 [[teleporters]] recharge much faster, allowing your team to keep the pressure on.
* …remember to upgrade your [[buildings]]. Level 3 [[teleporters]] recharge much faster, allowing your team to keep the pressure on.
* …hit either the entrance or the exit of your [[teleporter]] with your [[wrench]] in order to repair and upgrade both sides.
* …hit either the entrance or the exit of your [[teleporter]] with your [[wrench]] in order to repair and upgrade both sides.
* …hit {{MOUSE2}} to rotate building blueprints before you hit {{MOUSE1}} to build. Use this in order to orient [[teleporters]] away from walls.
* …hit {{attack2}} to rotate building blueprints before you hit {{attack}} to build. Use this in order to orient [[teleporters]] away from walls.
* …you can do more than just maintain your [[buildings]]. Use your [[shotgun]] and your [[pistol]] to assist in fights and to defend your [[buildings]].
* …you can do more than just maintain your [[buildings]]. Use your [[shotgun]] and your [[pistol]] to assist in fights and to defend your [[buildings]].
* …[[Sentry Gun|sentryguns]] aren't restricted to just defensive measures. Deploy them quickly in hidden locations in order to aid in an offensive push.
* …[[Sentry Gun|sentryguns]] aren't restricted to just defensive measures. Deploy them quickly in hidden locations in order to aid in an offensive push.
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* …you are able to defuse the [[Dynamite Pack]] by hitting it with a [[wrench]].
* …you are able to defuse the [[Dynamite Pack]] by hitting it with a [[wrench]].


[[Category:Engineer]]
[[Category:Classes]]
[[Category:Classes]]
[[Category:Regular classes]]
[[Category:Regular classes]]