Harbor: Difference between revisions
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{{Quotation|[http://tf2classic.com/death_and_taxes/day1 Death & Taxes update page]| | {{Quotation|[http://tf2classic.com/death_and_taxes/day1 Death & Taxes update page]| | ||
The city's not all too different from the desert: you're still fighting through grimy, derelict buildings on a dead-end industrial site, a few miles away from anyplace worth actually living in. Escort the Civilian through all three points to his luxury car, and don't be afraid to get messy; the murder rate really can't get any higher.}} | The city's not all too different from the desert: you're still fighting through grimy, derelict buildings on a dead-end industrial site, a few miles away from anyplace worth actually living in. Escort the Civilian through all three points to his luxury car, and don't be afraid to get messy; the murder rate really ''can't'' get any higher.}} | ||
'''Blackstone Harbor''' (or '''Harbor''') is an official [[VIP]] map released in the Death & Taxes update. It's set in an urban city environment surrounded by skyscrapers and businesses, with the teams wrestling over the VIP, who BLU has to escort and RED has to assassinate. | '''Blackstone Harbor''' (or '''Harbor''') is an official [[VIP]] map released in the Death & Taxes update. It's set in an urban city environment surrounded by skyscrapers and businesses, with the teams wrestling over the VIP, who BLU has to escort and RED has to assassinate. | ||