Jinn: Difference between revisions
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Ratboy Slim (talk | contribs) Updated in 2.1.2 |
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'''[[2.1.0]]''' | '''[[2.1.0]]''' | ||
* Added pl_jinn (abp, 14bit) | * Added pl_jinn (abp, 14bit) | ||
'''[[2.1.2]]''' | |||
*Adjusted scaffolding at A to allow for jump pad shortcuts | |||
*Increased RED's initial respawn wave time by up to 3 seconds | |||
*Increased max round time from 10 minutes to 11 minutes | |||
*Adjusted the position of some ammo and health packs around the last point | |||
*All modular pipe props (and the potted plant!) now have skins for all teams | |||
*Fixed lighting issues with some props | |||
*Brightened lighting on A Point | |||
*Removed some unused props | |||
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