Mineside: Difference between revisions
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|file-name = vip_mineside | |file-name = vip_mineside | ||
|release-date = July 4, 2020 ([[Death & Taxes]]) | |release-date = July 4, 2020 ([[Death & Taxes]]) | ||
|developer = | |developer = Suomimies55 | ||
|map-environment = Desert | |map-environment = Desert | ||
|map-setting = Day | |map-setting = Day | ||
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'''Mineside''' is an official [[VIP]] map, where the VIP must grab the intelligence from BLU spawn, carry it to RED spawn, and then capture the final control point. When the intelligence is captured, the final control point will open for 60 seconds, and a forward spawn will open for BLU team during this time. If the VIP dies, the intelligence will reset to the start, but will not reset during the 60 second timer. It is set within and beside the Jenkins coal mine, which appears to be harvesting nothing but rocks. | '''Mineside''' is an official [[VIP]] map, where the VIP must grab the intelligence from BLU spawn, carry it to RED spawn, and then capture the final control point. When the intelligence is captured, the final control point will open for 60 seconds, and a forward spawn will open for BLU team during this time. If the VIP dies, the intelligence will reset to the start, but will not reset during the 60 second timer. It is set within and beside the Jenkins coal mine, which appears to be harvesting nothing but rocks. | ||
Mineside was added to Team Fortress 2 Classic on July 4, 2020, in the [[Death & Taxes]] update. | Mineside was added to Team Fortress 2 Classic on July 4, 2020, in the [[Death & Taxes]] update. It was created by TF2 Classic developer Suomimies55. | ||
== Locations == | == Locations == | ||