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Fight or Flight: Difference between revisions

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[[File:Fight or Flight Logo.png|right|450px]]{{Quotation|'''Fight or Flight''' blog announcement|Seatbelts on! Tray tables in their upright positions! "No Smoking" lights completely ignored! '''The Fight or Flight Update''' is getting off the ground shortly. Take a look at DAY ONE, and see the result of three years' brainstorming on how to make air travel -- the safest, most expensive form of transit -- as cheap and dangerous as possible.}}
[[File:Fight or Flight Logo.png|right|450px]]{{Quotation|'''Fight or Flight''' blog announcement|Seatbelts on! Tray tables in their upright positions! "No Smoking" lights completely ignored! '''The Fight or Flight Update''' is getting off the ground shortly. Take a look at DAY ONE, and see the result of three years' brainstorming on how to make air travel -- the safest, most expensive form of transit -- as cheap and dangerous as possible.}}
The '''Fight or Flight''' update, also known as '''2.1.0''', was the second major update for Team Fortress 2 Classic, released on April 28, 2023.
The '''Fight or Flight''' update, also known as '''2.1.0''', was the second major update for Team Fortress 2 Classic, released on April 28, 2023. This was the latest major update since the [[Death & Taxes]] update in 2020.


True to its namesake, it focused on content related to mobility, as well as several weapons and maps. Its flagship feature is the [[Jump Pads|Jump Pad]], an Engineer building that allows taking to the skies. The [[Anti-Aircraft Cannon]] was designed for Heavy to swat enemies out of the air, while the [[Twin Barrel]] affords Pyro greater mobility. The [[Brick]] gives Scout a hard-hitting projectile, while the Heavy gains [[Chekhov's Punch]] and the Pyro gains the [[Harvester]] - both weapons that store critical hits for later. Finally, [[L'escampette]] gives the Spy an alternate watch, allowing for easier escapes.
True to its namesake, it focused on content related to mobility, as well as several weapons and maps. Its flagship feature is the [[Jump Pads|Jump Pad]], an Engineer building that allows taking to the skies. The [[Anti-Aircraft Cannon]] was designed for Heavy to swat enemies out of the air, while the [[Twin Barrel]] affords Pyro greater mobility. The [[Brick]] gives Scout a hard-hitting projectile, while the Heavy gains [[Chekhov's Punch]] and the Pyro gains the [[Harvester]] - both weapons that store critical hits for later. Finally, [[L'escampette]] gives the Spy an alternate watch, allowing for easier escapes.