Scout: Difference between revisions
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Replace the quote with the class selection description and improved the Bio section. |
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{{Quotation| | {{Quotation|Class selection description|D<small>OUBLE JUMP WHILE IN AIR</small>!<BR>C<small>APTURE POINTS FASTER THAN OTHER CLASSES</small>!}} | ||
The '''Scout''' is an [[Classes#Offense|offensive class]] whose purpose is to deal massive damage at close range with minimal downtime, supplemented with the highest speed in the game and the unique ability to double jump. He has 125 health, 133% speed, and has double capture rate, meaning he is able to capture [[Control point (objective)|control points]] and push [[payload]] carts at twice the speed of all other classes. Despite having the lowest health in the game, his innate mobility means he can dodge and weave around space better than the enemy can control it. His speed allows him to pick and choose his battles, looking for openings in the enemy's defense to kill important classes (especially the [[Medic]] and [[Civilian]]), or finding the perfect opportunity to steal an objective. This makes him an ideal class for taking risks and sacrificing himself for the good of the team, hoping to find payoffs that will allow his team to win, even when they don't always pay out. | The '''Scout''' is an [[Classes#Offense|offensive class]] whose purpose is to deal massive damage at close range with minimal downtime, supplemented with the highest speed in the game and the unique ability to double jump. He has 125 health, 133% speed, and has double capture rate, meaning he is able to capture [[Control point (objective)|control points]] and push [[payload]] carts at twice the speed of all other classes. Despite having the lowest health in the game, his innate mobility means he can dodge and weave around space better than the enemy can control it. His speed allows him to pick and choose his battles, looking for openings in the enemy's defense to kill important classes (especially the [[Medic]] and [[Civilian]]), or finding the perfect opportunity to steal an objective. This makes him an ideal class for taking risks and sacrificing himself for the good of the team, hoping to find payoffs that will allow his team to win, even when they don't always pay out. | ||
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== Bio == | == Bio == | ||
Location of Origin: Boston, Massachusetts, USA | <poem> | ||
'''Location of Origin:''' Boston, Massachusetts, USA | |||
Job: Rapid Recovery | '''Job:''' Rapid Recovery | ||
'''Motto:''' "Too. Much. Caffeine." | |||
Motto: "Too. Much. Caffeine." | '''Special Ability:''' Double Jump | ||
Special Ability: Double Jump | |||
The youngest of eight boys from the south side of Boston, the Scout learned early how to problem solve with his fists. With seven older brothers on his side, fights tended to end before the runt of the litter could maneuver into punching distance, so the Scout trained himself to run. He ran everywhere, all the time, until he could beat his pack of mad dog siblings to the fray. | The youngest of eight boys from the south side of Boston, the Scout learned early how to problem solve with his fists. With seven older brothers on his side, fights tended to end before the runt of the litter could maneuver into punching distance, so the Scout trained himself to run. He ran everywhere, all the time, until he could beat his pack of mad dog siblings to the fray. | ||
</poem> | |||
== Weapons == | == Weapons == | ||