Flame Thrower: Difference between revisions
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== Comparisons from ''Team Fortress 2'' == | == Comparisons from ''Team Fortress 2'' == | ||
* To preserve ''Team Fortress 2 Classic''<nowiki/>'s 2007–'08 vision of ''TF2'', the Flame Thrower has some of its properties restored prior to the [[tf:Jungle_Inferno_Update|Jungle Inferno]] update in 2017 from ''Live Team Fortress 2''. | * To preserve ''Team Fortress 2 Classic''<nowiki/>'s 2007–'08 vision of ''TF2'', the Flame Thrower has some of its features and properties restored prior to the [[tf:Jungle_Inferno_Update|Jungle Inferno]] update in 2017 from ''Live Team Fortress 2''. The ''Classic'' version has the following changes: | ||
** Restoring Flamethrower's maximum-duration afterburn on contact. Live version's afterburn duration is based on how long the target is in contact with direct flames. | |||
** Restoring compression blast's hit detection box for projectiles and hit detection cone for players. | |||
** New flame particles created for ''Classic''. | |||
{{nav allweapons}} | {{nav allweapons}} | ||