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List of TF2C item attributes: Difference between revisions

From TF2 Classified Wiki
NinjaV (talk | contribs)
m →TF2C Attributes: dumb mistake cuz proximity mines don't make spy allowed to attack without losing disguise.
VivaRomania (talk | contribs)
mNo edit summary
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Works with Rockets, Tranquillizer Darts and Coilgun Lasers.<br>
Works with Rockets, Tranquillizer Darts and Coilgun Lasers.<br>


The percentage determines how much it Arcs. For reference, the R.P.G is set to 0.45%. 1 = Max 0 = None.
The percentage determines how much it arcs. For reference, the R.P.G is set to 0.45%. 1 = Max 0 = None.
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| 3022 || sniper no dmg charge || || additive || mod_sniper_no_dmg_charge ||  
| 3022 || sniper no dmg charge || || additive || mod_sniper_no_dmg_charge ||  
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| 3048 || no damage falloff over distance ||  || additive || mod_no_dmg_falloff ||
| 3048 || no damage falloff over distance ||  || additive || mod_no_dmg_falloff ||
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| 3049 || add condition on hit ||  || additive || add_onhit_addcond || For now use [https://developer.valvesoftware.com/wiki/Trigger_add_tf_player_condition this List of Conditions for TF2.] Note that some Conditions may not be Compatible with Team Fortress 2 Classic.
| 3049 || add condition on hit ||  || additive || add_onhit_addcond || For now, use [https://developer.valvesoftware.com/wiki/Trigger_add_tf_player_condition this list of conditions for TF2.] Note that some conditions may not be compatible with Team Fortress 2 Classic.
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| 3050 || minigun spindown time increased ||  || || mult_minigun_spindown_time ||
| 3050 || minigun spindown time increased ||  || || mult_minigun_spindown_time ||