Jump Pads: Difference between revisions
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{{Quotation|'''Jump Pad''' [https://tf2classic.com/fight_or_flight/day1 promotional blurb]|Engineers can now switch out their Teleporters for two Jump Pads! Instead of being disassembled and reassembled on the atomic level, teammates can super-jump into battle, covering the same kind of height and distance you'd expect from a perfect rocket jump. One-way drops are now two-way opportunities, explosive jumpers' shortcuts are now valid flank routes, and "I can't focus on keeping my Teleporters up!" is now a piss-poor excuse not to play Engineer.}} | {{Quotation|'''Jump Pad''' [https://tf2classic.com/fight_or_flight/day1 promotional blurb]|Engineers can now switch out their Teleporters for two Jump Pads! Instead of being disassembled and reassembled on the atomic level, teammates can super-jump into battle, covering the same kind of height and distance you'd expect from a perfect rocket jump. One-way drops are now two-way opportunities, explosive jumpers' shortcuts are now valid flank routes, and "I can't focus on keeping my Teleporters up!" is now a piss-poor excuse not to play Engineer.}} | ||
[[File:Fight or flight engineer (1).png|512px|thumb|alt=The image promoting the Fight or Flight update. It shows the BLU Engineer having the time of his life.|The BLU Engineer is having the time of his life.]] | |||
'''Jump Pads''' are a type of building in ''[[Team Fortress 2 Classic]]'' that can be constructed by the [[Engineer]] class using the [[Construction PDA|PDA: Jump Pad]]. They were added in the [[Fight or Flight]] Update and replaced the Engineer's ability to build a [[Teleporter]]. It is a circular, team-colored pad with an electronic fan covered by a metallic guard that constantly blows a current of air. It also emits team-colored wind particles, a team-colored glow, and a constant whirring noise while active. The [[Engineer]] can construct up to two Jump Pads, named '''Jump Pad A''' & '''Jump Pad B''', that work independently of each other. When an ally presses the jump button while above a Jump Pad, that player's jump is given increased height and distance, similar to that of a "perfect rocket jump." | '''Jump Pads''' are a type of building in ''[[Team Fortress 2 Classic]]'' that can be constructed by the [[Engineer]] class using the [[Construction PDA|PDA: Jump Pad]]. They were added in the [[Fight or Flight]] Update and replaced the Engineer's ability to build a [[Teleporter]]. It is a circular, team-colored pad with an electronic fan covered by a metallic guard that constantly blows a current of air. It also emits team-colored wind particles, a team-colored glow, and a constant whirring noise while active. The [[Engineer]] can construct up to two Jump Pads, named '''Jump Pad A''' & '''Jump Pad B''', that work independently of each other. When an ally presses the jump button while above a Jump Pad, that player's jump is given increased height and distance, similar to that of a "perfect rocket jump." | ||