Admiralty Anchor: Difference between revisions
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The '''Admiralty Anchor''' is a melee weapon for the Soldier. | The '''Admiralty Anchor''' is a melee weapon for the Soldier. | ||
== Update history == | |||
{{Update history| | |||
'''[[2.2.0]]''' ([[Double Down Update]]) | |||
* Added the Admiralty Anchor | |||
'''[[2.2.1]]''' | |||
* Fixed a crash regarding Admiralty Anchor airshots by Sentry Gun rockets | |||
'''[[2.2.2]]''' | |||
* Updated the Admiralty Anchor: | |||
** Raised minimum earthquake radius to 96 (from 64) | |||
** Raised minimum earthquake damage multiplier to x0.5 (from x0) | |||
** Trail particles no longer render in first person | |||
** Adjusted tauntkill timings | |||
}} | |||
{{Nav allweapons}} | {{Nav allweapons}} | ||
Revision as of 01:57, 1 February 2025
| Admiralty Anchor | |
|---|---|
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| Kill Icons | |
| Basic Information | |
| Used by | Soldier |
| Slot | Melee |
| Loadout Stats | |
Admiralty Anchor Anchor Fall damage creates an earthquake attack while active Takes crits from projectile airshots +30% gravity while active | |
The Admiralty Anchor is a melee weapon for the Soldier.
Update history
2.2.0 (Double Down Update)
- Added the Admiralty Anchor
- Fixed a crash regarding Admiralty Anchor airshots by Sentry Gun rockets
- Updated the Admiralty Anchor:
- Raised minimum earthquake radius to 96 (from 64)
- Raised minimum earthquake damage multiplier to x0.5 (from x0)
- Trail particles no longer render in first person
- Adjusted tauntkill timings
| Weapons | |||||
|---|---|---|---|---|---|
| Primary | Secondary | Melee | PDA/Watch/Sapper | ||
| Scout | - | ||||
| Soldier | - | ||||
| Pyro | - | ||||
| Demoman | - | ||||
| Heavy | - | ||||
| Engineer | |||||
| Medic | - | ||||
| Sniper | - | ||||
| Spy | - | ||||
| Civilian | - | - | - | ||

