1.6.0: Difference between revisions
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{{Patch| | {{Patch | ||
|prev = 1.5.1 | |||
|next = 1.6.2 | |||
|date = January 11, 2015 | |||
|major = | |||
|update = | |||
|blogpost = | |||
|archives = [https://web.archive.org/web/20150226194710/http://facepunch.com/showthread.php?t=1445480&page=5 archived TF2 Classic thread] on Facepunch ''(post #181)'' | |||
|new-weps = 2 | |||
|mapfix = | |||
|wepfix = yes | |||
|genfix = yes | |||
|bugfix = yes | |||
}} | |||
== Changes == | == Changes == | ||
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* Removed {{code|tf_beta_weapons}} | * Removed {{code|tf_beta_weapons}} | ||
* Added {{code|tf2c_equip_scout_nailgun}}, {{code|tf2c_equip_scout_smg}} and {{code|tf2c_equip_spy_tranq}}. The server admin does NOT need to turn these commands on for the player to be able to change the weapons | * Added {{code|tf2c_equip_scout_nailgun}}, {{code|tf2c_equip_scout_smg}} and {{code|tf2c_equip_spy_tranq}}. The server admin does NOT need to turn these commands on for the player to be able to change the weapons | ||