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Flame Thrower: Difference between revisions

From TF2 Classified Wiki
Ichiro (talk | contribs)
Ichiro (talk | contribs)
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* To preserve ''Team Fortress 2 Classic''<nowiki/>'s 2007&ndash;'08 vision of ''TF2'', the Flame Thrower has some of its features and properties restored prior to the [[tf:Jungle_Inferno_Update|Jungle Inferno]] update in 2017 from ''Live Team Fortress 2''. The ''Classic'' version has the following changes:
* To preserve ''Team Fortress 2 Classic''<nowiki/>'s 2007&ndash;'08 vision of ''TF2'', the Flame Thrower has some of its features and properties restored prior to the [[tf:Jungle_Inferno_Update|Jungle Inferno]] update in 2017 from ''Live Team Fortress 2''. The ''Classic'' version has the following changes:
** Restoring Flamethrower's maximum-duration afterburn on contact. Live version's afterburn duration is based on how long the target is in contact with direct flames.
** Restoring Flamethrower's maximum-duration afterburn on contact. Live version's afterburn duration is based on how long the target is in contact with direct flames.
** Restoring compression blast's hit detection box for projectiles and hit detection cone for players. This comparison was visualized [https://www.youtube.com/watch?v=sZ0axNXvNik in this video].  
** Restoring compression blast's hit detection box for projectiles and hit detection cone for players. This comparison was visualized [https://www.youtube.com/watch?v=sZ0axNXvNik through this video].  
** New flame particles created for ''Classic''.
** New flame particles created for ''Classic''.
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{{nav allweapons}}