Deathmatch: Difference between revisions
From TF2 Classified Wiki
More actions
VivaRomania (talk | contribs) mNo edit summary |
TR4SHQU33N (talk | contribs) mNo edit summary |
||
| Line 2: | Line 2: | ||
{{scrapped}} | {{scrapped}} | ||
'''Deathmatch''' was a fast-paced free-for-all gamemode in which all players must fight to win via reaching 50 points or getting the most amount of points after the time limit is reached, as the exclusive [[Mercenary]] class | '''Deathmatch''' was a fast-paced free-for-all gamemode in which all players must fight to win via reaching 50 points or getting the most amount of points after the time limit is reached, as the exclusive [[Mercenary]] class. Players would start the round with a [[Pistol]] and [[Crowbar]], with both standard and Deathmatch-specific weapons scattered around the map for the player to use; players could also heal themselves via Pills found around the map that would heal a player by 12 HP. Power-ups were also available around the map in varying forms of buffs for the player. | ||
Deathmatch would eventually be removed from the game for a number of reasons, splitting off into ''Team Deathmatch Classic'': | Deathmatch would eventually be removed from the game for a number of reasons, splitting off into ''Team Deathmatch Classic'': | ||