Disguise Kit: Difference between revisions
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== Update history == | == Update history == | ||
{{Update history| | {{Update history| | ||
{{Update|2.0.0}} | |||
* Updated the Disguise Kit with GRN and YLW textures. | * Updated the Disguise Kit with GRN and YLW textures. | ||
* Fixed disguised [[Critical hits|Critboost]] for the local player | * Fixed disguised [[Critical hits|Critboost]] for the local player | ||
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* Improved the Spy’s PDA aimmatrices when crouched. (Spycrabbing has been left untouched.) | * Improved the Spy’s PDA aimmatrices when crouched. (Spycrabbing has been left untouched.) | ||
{{Update|2.0.2}} | |||
* Fixed Spywalk not being applied clientside | * Fixed Spywalk not being applied clientside | ||
* Fixed lastdisguise to now remember enemy vs. ally disguise, rather than absolute team color | * Fixed lastdisguise to now remember enemy vs. ally disguise, rather than absolute team color | ||
{{Update|2.1.0}} | |||
* Added Global Disguises available on [[Four-Team]] maps, allowing you to appear friendly to all enemy teams | * Added Global Disguises available on [[Four-Team]] maps, allowing you to appear friendly to all enemy teams | ||
* The [[Engineer]] build and [[Spy]] disguise HUD elements are now consistent with one another | * The [[Engineer]] build and [[Spy]] disguise HUD elements are now consistent with one another | ||
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* Added the tf2c_spywalk_inverted convar, which sets Spywalk (moving at [[Spy]]'s regular speed while disguised as slower classes) as the default behavior, with +SPEED (Spywalk bind) imitating your disguise's speed | * Added the tf2c_spywalk_inverted convar, which sets Spywalk (moving at [[Spy]]'s regular speed while disguised as slower classes) as the default behavior, with +SPEED (Spywalk bind) imitating your disguise's speed | ||
{{Update|2.1.1}} | |||
* Fixed global disguise class portraits on the HUD displaying blue team’s ones instead when [[Invis Watch|cloaked]] | * Fixed global disguise class portraits on the HUD displaying blue team’s ones instead when [[Invis Watch|cloaked]] | ||
* Fixed missing particle when landing from a [[Jump Pads|jump pad]] as a global disguise [[spy]]{{sic}} | * Fixed missing particle when landing from a [[Jump Pads|jump pad]] as a global disguise [[spy]]{{sic}} | ||
{{Update|2.1.2}} | |||
* Added a Spywalk indicator on the Disguise HUD (enabled via tf2c_spywalk_hud, enabled by default) | * Added a Spywalk indicator on the Disguise HUD (enabled via tf2c_spywalk_hud, enabled by default) | ||
{{Update|2.1.3}} | |||
* Fixed crash regarding Spywalk indicator elements missing on custom HUDs | * Fixed crash regarding Spywalk indicator elements missing on custom HUDs | ||
}} | }} | ||