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Harbor: Difference between revisions

From TF2 Classified Wiki
TR4SHQU33N (talk | contribs)
Created page with "{{Infobox map |map-image = Harbor.png |file-name = vip_harbor |game-type = VIP |map-environment = Urban City |map-setting = Evening }} {{Quotation|[http://tf2classic.com/death_and_taxes/day1 Death & Taxes update page]| The city's not all too different from the desert: you're still fighting through grimy, derelict buildings on a dead-end industrial site, a few miles away from anyplace worth actually living in. Escort the Civilian through all three points to his luxury car..."
 
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The city's not all too different from the desert: you're still fighting through grimy, derelict buildings on a dead-end industrial site, a few miles away from anyplace worth actually living in. Escort the Civilian through all three points to his luxury car, and don't be afraid to get messy; the murder rate really can't get any higher.}}
The city's not all too different from the desert: you're still fighting through grimy, derelict buildings on a dead-end industrial site, a few miles away from anyplace worth actually living in. Escort the Civilian through all three points to his luxury car, and don't be afraid to get messy; the murder rate really can't get any higher.}}
'''Blackstone Harbor''' (or '''Harbor''') is an official [[VIP]] map released in the Death & Taxes update. It's set in an urban city environment surrounded by skyscrapers and businesses, with the teams wrestling over the VIP, who BLU has to escort and RED has to assassinate.
'''Blackstone Harbor''' (or '''Harbor''') is an official [[VIP]] map released in the Death & Taxes update. It's set in an urban city environment surrounded by skyscrapers and businesses, with the teams wrestling over the VIP, who BLU has to escort and RED has to assassinate.


This map plays out like a regular Attack/Defend map, BLU plays the attackers while RED plays the defenders. The goal of the attacking team ([[BLU]]) is to escort the [[Civilian]] to capture three control points. The goal of the defending team ([[RED]]) is to defend these points until the time runs out. If the Civilian is killed, 30 seconds gets removed from the timer.
This map plays out like a regular Attack/Defend map, BLU plays the attackers while RED plays the defenders. The goal of the attacking team ([[BLU]]) is to escort the [[Civilian]] to capture three control points. The goal of the defending team ([[RED]]) is to defend these points until the time runs out. If the Civilian is killed, 30 seconds gets removed from the timer.