Harbor: Difference between revisions
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This map plays out like a regular Attack/Defend map, BLU plays the attackers while RED plays the defenders. The goal of the attacking team ([[BLU]]) is to escort the [[Civilian]] to capture three control points. The goal of the defending team ([[RED]]) is to defend these points until the time runs out. If the Civilian is killed, 30 seconds gets removed from the timer. | This map plays out like a regular Attack/Defend map, BLU plays the attackers while RED plays the defenders. The goal of the attacking team ([[BLU]]) is to escort the [[Civilian]] to capture three control points. The goal of the defending team ([[RED]]) is to defend these points until the time runs out. If the Civilian is killed, 30 seconds gets removed from the timer. | ||
== Strategy == | |||
After capturing the first point, RED team's spawn is moved back, and BLU team's spawn is moved forward, right next to the capped point. In addition, the former RED spawns are now open to BLU team for resupply. BLU team can use this to keep the attack going and take down the scattered RED defences for a quick capture of the second point, assuming that the VIP doesn't get backstabbed on the way by a [[Spy]]. | |||
== Update history == | == Update history == | ||