Civilian responses: Difference between revisions
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Pygargue00fr (talk | contribs) m Added Derby cane and VIP race voiceines voicelines |
Pygargue00fr (talk | contribs) m Undo revision 7823 by Pygargue00fr (talk) Undo voicelines. They where broken. Tag: Undo |
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*[[Media:Civilian go03.wav|"Go, go, go!"]] | *[[Media:Civilian go03.wav|"Go, go, go!"]] | ||
*[[Media:Civilian go04.wav|"Full steam ahead!"]] | *[[Media:Civilian go04.wav|"Full steam ahead!"]] | ||
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*[[Media:Civilian cartstoppedoffense01.wav|"Er - 'scuse me, push the cart!"]] | *[[Media:Civilian cartstoppedoffense01.wav|"Er - 'scuse me, push the cart!"]] | ||
*[[Media:Civilian cartstoppedoffense02.wav|"Move that bomb, please."]] | *[[Media:Civilian cartstoppedoffense02.wav|"Move that bomb, please."]] | ||
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Revision as of 11:44, 6 May 2025

Voice Responses are contextually triggered lines that play after the player has achieved something, such as dominating an enemy, or the player has triggered something, like being set on fire. The Civilian has several vocal responses, all of which are listed below (excluding Voice Commands).
Kill-related responses
| After Killing More than 1 Enemy in 20 Seconds with a Melee Weapon |
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Domination-related responses
| Domination |
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| Revenge Kill |
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Event-related responses
| Stalemate |
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| Game win |
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| Game loss |
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| Set on Fire |
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| Severe pain |
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| Sharp pain |
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| On Death by Melee Weapon and/or Critical Hit |
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| Under the effects of a friendly Civilian's aura |
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Weapon-related responses
| If the Civilian boosts a player with his Umbrella |
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Objective-related responses
| After picking up Intelligence |
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| After capturing Intelligence |
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| After capturing Control Point |
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| Standing on a cappable Control Point, firing weapon |
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Payload-related responses
| Attacking: Cart Goes Forward |
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| Attacking: Stay Close to Cart |
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| Attacking: Cart Has Stopped |
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