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Randomizer: Difference between revisions

From TF2 Classified Wiki
VivaRomania (talk | contribs)
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VivaRomania (talk | contribs)
m + Update history & gamemodes navbox
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* '''Randomized items:''' Players won't be able to select their own [[Weapons|items]], and instead, each time they spawn, they'll receive a completely random set of items '''including items intended for other classes'''. This can lead to some interesting gameplay.
* '''Randomized items:''' Players won't be able to select their own [[Weapons|items]], and instead, each time they spawn, they'll receive a completely random set of items '''including items intended for other classes'''. This can lead to some interesting gameplay.
* '''Randomized attributes:''' Every weapon will have their attributes randomized.
* '''Randomized attributes:''' Every weapon will have their attributes randomized.
== Update history ==
{{Update history|
{{Update|1.6.6}}
* Added {{code|tf2c_random_weapons}} convar. It's a bit buggy.
{{Update|2.0.0}}
* Updated Randomizer to properly work with item schema.
* Updated the Randomizer command to allow for toggling random classes, weapons and attributes.
** Attributes are handled through a Randomizer config file, that can be modified by the server.
* '''[Undocumented]''' Updated the convar name to {{code|tf2c_randomizer}}
* Randomizer Respects the '{{code|tf2c_force_stock_weapons}}' ConVar.
* The Sandvich can now be eaten by all classes in Randomizer.
* Fixed Medigun heal beams, Ubers & HUD not working for non-Medics in Randomizer mode
{{Update|2.0.1}}
* Fixed an oversight that allowed achievements to be earned in Randomizer
* Adjusted Randomized loadouts from being preserved on intentional deaths
}}
{{Nav gamemodes}}


[[Category:Gamemodes]]
[[Category:Gamemodes]]