Sniper Rifle: Difference between revisions
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{{Update|2.1.0}} | {{Update|2.1.0}} | ||
* Added an impact effect, bullet particle, and a tracer that diffuses into the team color as it fades | * Added an impact effect, bullet particle, and a tracer that diffuses into the team color as it fades | ||
* Toggled by tf2c_sniperrifle_tracer, and set to 1 by default; can be changed by server operators | * Toggled by {{code|tf2c_sniperrifle_tracer}}, and set to 1 by default; can be changed by server operators | ||
* The client no longer plays a sound when headshotting until the server confirms it | * The client no longer plays a sound when headshotting until the server confirms it | ||
{{Update|2.1.2}} | |||
* Updated tracer particle appearance | * Updated tracer particle appearance | ||
* Extra damage dealt from headshots no longer contributes to the random crit chance bucket | * Extra damage dealt from headshots no longer contributes to the random crit chance bucket | ||