Engineer: Difference between revisions
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{{Update history| | {{Update history| | ||
{{Update|2.0.0}} | {{Update|2.0.0}} | ||
* Added the [[Coilgun]] | |||
* Added the Engineers{{sic}} pelvis hitbox. | * Added the Engineers{{sic}} pelvis hitbox. | ||
* Fixed Engineers being able to haul [[Sapper|sapped]] [[buildings]]. | * Fixed Engineers being able to haul [[Sapper|sapped]] [[buildings]]. | ||
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{{Update|2.1.0}} | {{Update|2.1.0}} | ||
* Added the PDA: [[Jump Pad]] | |||
* New Engineer voicelines by [https://twitter.com/GetGianni Gianni Matragrano] | * New Engineer voicelines by [https://twitter.com/GetGianni Gianni Matragrano] | ||
* Engineers with active [[buildings]] and [[Spy|Spies]] currently [[Sapper|sapping]] are now less likely to get autobalanced | * Engineers with active [[buildings]] and [[Spy|Spies]] currently [[Sapper|sapping]] are now less likely to get autobalanced | ||