Rejuvenator: Difference between revisions
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| healing-out-of-combat = {{tooltip|40 + 8|Direct hit}} | | healing-out-of-combat = {{tooltip|40 + 8|Direct hit}} | ||
| healing-out-of-combat-percentage = 100% | | healing-out-of-combat-percentage = 100% | ||
| charge-fill-speed = 7.5% / s<br>{{tooltip|Direct hit}} | | charge-fill-speed = 7.5% / s<br>{{tooltip|Direct hit}} | ||
|}} | |}} | ||
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* According to [https://tf2classic.com/double_down/day2 day 2] of the [[Double Down]] update, Medic is said to not approve of the term "healing grenade launcher" being used to describe the Rejuvenator, despite the weapon's functional similarities to that of the [[Demoman]]'s [[Grenade Launcher]]. | * According to [https://tf2classic.com/double_down/day2 day 2] of the [[Double Down]] update, Medic is said to not approve of the term "healing grenade launcher" being used to describe the Rejuvenator, despite the weapon's functional similarities to that of the [[Demoman]]'s [[Grenade Launcher]]. | ||
* The weapon was a test weapon under the name '''The Nürnberg Nader''' and was first showcased on [https://www.youtube.com/watch?v=xqmH9-2wMRQ TF2Maps 72hr TF2Jam 2023]. | * The weapon was a test weapon under the name '''The Nürnberg Nader''' and was first showcased on [https://www.youtube.com/watch?v=xqmH9-2wMRQ TF2Maps 72hr TF2Jam 2023]. | ||
** Its name was carried to the Rejuvenator and its projectile's in-game file names as | ** Its name was carried to the Rejuvenator and its projectile's in-game file names as {{code|grenade_nader}} and {{code|nader}}, respectively. | ||
** Its projectile's placeholder was the cut live ''Team Fortress 2'' weapon [[Tf:Heal_Grenade|Heal Grenade]]. | ** Its projectile's placeholder was the cut live ''Team Fortress 2'' weapon [[Tf:Heal_Grenade|Heal Grenade]]. | ||