Teams: Difference between revisions
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In Team Fortress 2 Classic, two teams compete against each other: '''RED (Reliable Excavation Demolition)''' and '''BLU (Builder's League United)'''. These teams make up the two teams in regular maps. There are also two more teams, '''GRN (Global Radio Network)''' and '''YLW (Yard Logistics Workers)''', which a player can join if they are playing in a [[Four-Team]] map. | In Team Fortress 2 Classic, two teams compete against each other: '''RED (Reliable Excavation Demolition)''' and '''BLU (Builder's League United)'''. These teams make up the two teams in regular maps. There are also two more teams, '''GRN (Global Radio Network)''' and '''YLW (Yard Logistics Workers)''', which a player can join if they are playing in a [[Four-Team]] map. | ||
==In-game== | ==In-game== | ||
During a game, players work with their team to fulfill the objectives of the [[game mode]] they're playing. | During a game, players work with their team to fulfill the objectives of the [[game mode]] they're playing. In certain gamemodes such as [[Attack / Defense]], the team's roles may be asymmetrical, in which case, RED is the defending team and BLU is the attacking team. | ||
Some classes have [[:Category:weapons|weapons]] that are designed to interact with a player's team, for example, the [[Medic]]'s [[Medi Gun]] is used to heal teammates and the [[Civilian]]'s [[Umbrella]], once ready, grants a teammate [[mini-crits]]. | Some classes have [[:Category:weapons|weapons]] that are designed to interact with a player's team, for example, the [[Medic]]'s [[Medi Gun]] is used to heal teammates and the [[Civilian]]'s [[Umbrella]], once ready, grants a teammate [[mini-crits]]. | ||
=== Team Selection === | === Team Selection === | ||
==== RED ==== | |||
==== BLU ==== | |||
==== GRN ==== | |||
==== YLW ==== | |||
===Classes=== | ===Classes=== | ||